Game Development: Die Noobs, Die.

Announcements about major changes in Haven & Hearth.
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Lothaudus
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Location: Adelaide, Australia

Re: Game Development: Die Noobs, Die.

Post by Lothaudus »

theTrav wrote:That's a great big post with lots of great ideas that will be lost in the slurry that is the Announcements forum.

Why not post it in C&I where it belongs?
You mean so it can be buried by all the slurry in C&I instead? :)
Barry Fletcher Norwin
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lithos
Posts: 76
Joined: Sat Sep 19, 2009 7:07 pm

Re: Game Development: Die Noobs, Die.

Post by lithos »

SevenBlade wrote:
What I described above was a standard day attack by wild animals, I can't make heads or tails of the combat system to actually "Hunt"
It's useless to hunt without civilization being common at low levels. Fighting isn't worth it until level 70 to 110 in the incremental skill you're using for a vast majority of the world.

Combat is simply summarized having 5 forms of energy to mess with, some of which have secondary effects. After that it's just a matter of reading the ASCII langauge the devs made up to describe combat. http://havenandhearth.wikia.com/wiki/Combat_101
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theTrav
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Joined: Fri May 29, 2009 11:25 pm

Re: Game Development: Die Noobs, Die.

Post by theTrav »

Lothaudus wrote:
theTrav wrote:That's a great big post with lots of great ideas that will be lost in the slurry that is the Announcements forum.

Why not post it in C&I where it belongs?
You mean so it can be buried by all the slurry in C&I instead? :)
What is it, page 11 in a 13 page post in a forum that most posts go for 15-20 pages?

If you don't want to then that's fine, I just think it's got merit and is worth putting in the right spot
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Jackard
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Location: fucking curios how do they work

Re: Game Development: Die Noobs, Die.

Post by Jackard »

Lothaudus wrote:
theTrav wrote:That's a great big post with lots of great ideas that will be lost in the slurry that is the Announcements forum.
Why not post it in C&I where it belongs?
You mean so it can be buried by all the slurry in C&I instead? :)
viewtopic.php?f=5&t=4012
Near
Posts: 11
Joined: Sat Feb 27, 2010 9:18 pm

Re: Game Development: Die Noobs, Die.

Post by Near »

Hey maybe should be cow/sheep hunger reduced by half because of slowing down the wheat growth?

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