World 7 incoming

Announcements about major changes in Haven & Hearth.
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cobaltjones
Posts: 2725
Joined: Tue Dec 07, 2010 1:27 am

Re: World 7 incoming

Post by cobaltjones »

shaunsred wrote:
cobaltjones wrote:
LordD1 wrote: This is true, but movement combat allows noobs to not be completely defenseless. If w7 turns to be as old as w6, everyone with 300 ua should give up because people have 1000 ua, there is no way to fight them without ganking.
Then why not just remove UA and Melee stats completely?
Because then random alts could kill people with ease. Also, someone with more UA SHOULD have the advantage.
I completely agree with you here. I'm saying for the people arguing FOR movement combat should technically be against combat stats entirely.
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rye130
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Joined: Mon Feb 01, 2010 9:41 pm

Re: World 7 incoming

Post by rye130 »

There already are legitimate ways for weaker hearthlings to take down stronger ones, such as opportunity knocks or just through sheer numbers.

In a fight between a 800 UA character and a 200 UA character the 800 UA character should win because of the sheer time investment unless he is extremely outskilled. This isn't to say that the 200 UA character should be instantly killed in the battle and unable to even attempt to flee.

Basically movement combat removes the sting of death because the time investment is unimportant. I don't understand why a band-aid fix to the problem would be used instead of just removing movement combat. Titan characters aren't going to dominate the hearthlands. As seen in W3, a Cold War-esque will likely develop. People won't be willing to needlessly risk their time-invested characters when losing them actually matters.
MrBunzy
Posts: 363
Joined: Tue Nov 30, 2010 11:48 pm

Re: World 7 incoming

Post by MrBunzy »

Personally i'd be fine with combat being 100% based on the q of your gear.
(once and futue king btw)
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shaunsred
Posts: 81
Joined: Sat Aug 28, 2010 9:47 am

Re: World 7 incoming

Post by shaunsred »

rye130 wrote:There already are legitimate ways for weaker hearthlings to take down stronger ones, such as opportunity knocks or just through sheer numbers.

In a fight between a 800 UA character and a 200 UA character the 800 UA character should win because of the sheer time investment unless he is extremely outskilled. This isn't to say that the 200 UA character should be instantly killed in the battle and unable to even attempt to flee.

Basically movement combat removes the sting of death because the time investment is unimportant. I don't understand why a band-aid fix to the problem would be used instead of just removing movement combat. Titan characters aren't going to dominate the hearthlands. As seen in W3, a Cold War-esque will likely develop. People won't be willing to needlessly risk their time-invested characters when losing them actually matters.
This^
U mad bro?
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Kaios
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Joined: Fri Jul 30, 2010 2:14 am

Re: World 7 incoming

Post by Kaios »

Do you guys really think cobaltjones intended that question to be serious? I believe the point he was making is when do the dumb little half-fix suggestions end. Not everyone is going to be pleased no matter the result.
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Saxony4
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Location: Atlantic Ocean

Re: World 7 incoming

Post by Saxony4 »

jorb wrote:
Image

Sieg heil mein fuhrer
loftar wrote:git da mony
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overtyped
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Joined: Tue Sep 28, 2010 2:09 am
Location: Quaran book burning festival

Re: World 7 incoming

Post by overtyped »

its now 1 am in swedish time, so i would say the reset is impending. Because it is sunday early monday.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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hazzor
Posts: 2245
Joined: Sat Sep 17, 2011 11:00 am

Re: World 7 incoming

Post by hazzor »

overtyped wrote:its now 1 am in swedish time, so i would say the reset is impending. Because it is sunday early monday.
about 6 hours ago jorb posted something along the lines of "12 hours to go"

I can't be arsed trawling through this to find it but yeah... another 6 hours or so
Oh boy, here I go cheesemaking again...
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cobaltjones
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Joined: Tue Dec 07, 2010 1:27 am

Re: World 7 incoming

Post by cobaltjones »

overtyped wrote:its now 1 am in swedish time, so i would say the reset is impending. Because it is sunday early monday.
jorb posted a while ago saying "about 12 hours".

This was 6 hours ago.
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HarryDresden
Posts: 1113
Joined: Wed Jan 12, 2011 12:10 am

Re: World 7 incoming

Post by HarryDresden »

jorb wrote:
borka wrote:http://www.dailymotion.com/video/x772sd ... shortfilms

you asked for it Jorb ...
... far out, dude.
That was interesting to say the least.
Yes, I am a Wizard.
loftar wrote: bear fruit is not something I can predict,.
Beborn Beton wrote: "Don't Worry, They Won't Find My Body, I Want You To Know I Found Peace In Another World."

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