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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: My Log has Something to Tell You
Yeah, we're going to add that.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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riker88
- Posts: 182
- Joined: Wed Sep 16, 2015 9:38 pm
- Location: Phoenix - Arizona -=USA=-
Re: Game Development: My Log has Something to Tell You
Very good Update, was beginning to think we were forgotten about.
Thanks for all your hard work, now to get rid of that tri-quality system and go to a single quality format..
Thanks for all your hard work, now to get rid of that tri-quality system and go to a single quality format..
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vatas
- Posts: 5255
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: Game Development: My Log has Something to Tell You
This update is really good. It adds new things to do but doesn't force you to do them. In comparison to ill-received curio revamp and gilding that was eventually accepted, I haven't seen any backlash from this one.
Tri-quality hate must be affected by bandwagon effect and similar. It's not too bad but at the moment, biggest effect it makes on the game is simply making quality more complicated. When I first logged into world 8 I was excited, assuming that this system will enable some trees to be better as fuel, some be better when making tools, some be better when making objects with quality. Instead 90% of the time you want all three quality aspects to be at similar level. Getting rid of 10-60-10 nodes was good but also questioned why we should have tri-quality.riker88 wrote:Very good Update, was beginning to think we were forgotten about.
Thanks for all your hard work, now to get rid of that tri-quality system and go to a single quality format..
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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LadyGoo
- Posts: 2767
- Joined: Sat Jul 09, 2011 9:06 am
Re: Game Development: My Log has Something to Tell You
I really like the update. Definitely changes the meta-game. 
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Справочная Конференция [Ru]: https://join.skype.com/fnAcsc0srDBN
Trade Conference [Eng-Ru]: https://join.skype.com/gNT6Rs92PTtM
W10 Queen of Dis fiancée of Leanne69 (Lolo)
W9 Hive [Ruler]
W8 Dis [Chieftain]
W7 Ofir [Lawspeaker]
W6 Dis [Chieftain] & Disneyland
W5 Vitterstad [Lawspeaker]
W4 A.D. [Fighter]
W3 Garden of Metallurgists [LS]
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Amanda44
- Posts: 6485
- Joined: Wed Sep 28, 2011 12:13 pm
Re: Game Development: My Log has Something to Tell You
Yeah, the quests are sort of fun and alleviate an element of boredom in some respects, the only thing I question is why so many acts are repeated? I've had to pick yellowfeet 3 times now, naked swim twice, light two fires, gilding etc and the constant back and forth to various tree's and rocks gets a bit monotonous ... but yeah, not a bad idea overall. 
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
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donatas
- Posts: 341
- Joined: Thu May 28, 2015 7:01 pm
- Location: United Kingdom
Re: Game Development: My Log has Something to Tell You
Some of these quests seem to be a tree dating simulator. Greet one tree and report to another tree. XD
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Grog
- Posts: 2747
- Joined: Mon Feb 08, 2010 11:42 pm
- Location: Germany
Re: Game Development: My Log has Something to Tell You
This is interesting. I too have repeating tasks, yet not the same as you have. Maybe the tasks are somewhat bound to the questgiver?Amanda44 wrote:Yeah, the quests are sort of fun and alleviate an element of boredom in some respects, the only thing I question is why so many acts are repeated? I've had to pick yellowfeet 3 times now, naked swim twice, light two fires, gilding etc and the constant back and forth to various tree's and rocks gets a bit monotonous ... but yeah, not a bad idea overall.
Favourite thread: viewtopic.php?f=9&t=3388
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Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: Game Development: My Log has Something to Tell You
The tasks are similar in the act you're doing (pick that thing, kill that animal) but there seems to be a large amount of variation based on your own stats, how many quests you've already completed and your quest givers. Mine have all been incredibly easy so far though despite my stats being around end game, I did one where I had to pick a taproot and that was it. A friend got kill a mammoth plus two other tasks all on the same quest though, another person had to pick a bolete on one and kill an auroch on another.
It's interesting and I'm enjoying it so far but I can see how going back and forth can get tiresome. The quest givers send you in what appears to be a random fashion but for example, get a quest from Dave to Greet Margaret meanwhile someone else gets a quest from Margaret to Greet Dave, seems a bit methodical.
It's interesting and I'm enjoying it so far but I can see how going back and forth can get tiresome. The quest givers send you in what appears to be a random fashion but for example, get a quest from Dave to Greet Margaret meanwhile someone else gets a quest from Margaret to Greet Dave, seems a bit methodical.
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bojackson
- Posts: 152
- Joined: Sat Aug 29, 2015 8:02 pm
- Location: Middle of a J&L sandwich
Re: Game Development: My Log has Something to Tell You
awesome patch guys, the 'ant farm curio thing' is hilarious btw 
I approve, I really think the new natural resources need to be reevaluated.Teleskop wrote:i think that loczalied resources should spawn in random world places and be able to be depleted 2-3 times and then spawn in another place
Ohhh that's how I make a sig, cool
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pedorlee
- Posts: 1321
- Joined: Sat Feb 04, 2012 10:36 pm
Re: Game Development: My Log has Something to Tell You
Congratz! Looks like a cool idea.
Can anybody here paste a video doing a mission or explaining how it works??
Thanks in advance!
Can anybody here paste a video doing a mission or explaining how it works??
Thanks in advance!