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Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Re: Game Development: Removed Grievous Damage From Ants
what could be more reliable and accurate than a google poll of our loyal chinese schoolgirl playerbase? nothing methinks
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Pansy
- Posts: 289
- Joined: Tue Mar 16, 2010 7:48 pm
Re: Game Development: Removed Grievous Damage From Ants
The change to stamina is now making it practical to remove stumps for the blocks and to clean up the area. I like that.
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Wolfang
- Posts: 1255
- Joined: Sat Feb 06, 2010 2:26 pm
Re: Game Development: Removed Grievous Damage From Ants
Now i believe the next step would be to make ants give grievious damaga again.
Not just to everyone, but to the 2% of the H&H world that are allergic to ant stings.
Not just to everyone, but to the 2% of the H&H world that are allergic to ant stings.
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Garlicman
- Posts: 417
- Joined: Wed Jan 27, 2010 12:30 pm
Re: Game Development: Removed Grievous Damage From Ants
Yes! I so don't like stumps that i remove them almost everywhere i go.Pansy wrote:The change to stamina is now making it practical to remove stumps for the blocks and to clean up the area. I like that.
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ImpalerWrG
- Posts: 470
- Joined: Tue Feb 02, 2010 10:17 am
Re: Game Development: Removed Grievous Damage From Ants
Dang it, I remembered I'd left those chests by the water side and off the village claim last night as I was going to bed, well at least I know who to blame now. Fortunately all he got was two bottles of wine, some parchments and a bottle or two of ink and we can easily replace all of it easily.jorb wrote:Haha, lol. Found Haro port. Stole two chests that were *just* off the village claim! xD
Thanks for the wine, guys!
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sirsygnus
- Posts: 5
- Joined: Tue Feb 02, 2010 11:29 pm
Re: Game Development: Removed Grievous Damage From Ants
S
ok i really hate this boar thing.. bear were easely visible and you had to be almost on them before they aggro you and they were kind of few... boar are like 1 each screen and aggro you even when there not in your screen. i loved to explore and forage, now , mixed with lag, client break-dancing, PK and boar that kill you in 2 hits, (and im lucky) its unbearable... well time to close this game until a next wipe like me and my mates did in december. Thank for your effort DEVs and continue, this game have potentiel but i predict that this boar thing will make some to leave, unless you always spend your time between your 4 walls, you will hate this new future more than anything else.
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NaoWhut
- Posts: 4852
- Joined: Sun Aug 30, 2009 11:55 pm
- Location: |.
Re: Game Development: Removed Grievous Damage From Ants
With the decrease in animal spawns
the boars coming out of their hiding
spots seems to even it out.
No more walking past any four legged
lp dispensers ^^
the boars coming out of their hiding
spots seems to even it out.
No more walking past any four legged
lp dispensers ^^


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DrSun
- Posts: 51
- Joined: Thu Feb 04, 2010 10:36 am
Re: Game Development: Removed Grievous Damage From Ants
seedbags are so baggy now.
try shift-click on a seed. you can make it jump inside one seedbag.
- MAKE IT POSSIBLE TO SHIFT+WHEEL to transfer seeds from seedbag to ANOTHER CONTAINER like cupboard, not only inventory
- MAKE IT POSSIBLE to PLANT GRASS from seedbags
try shift-click on a seed. you can make it jump inside one seedbag.
- MAKE IT POSSIBLE TO SHIFT+WHEEL to transfer seeds from seedbag to ANOTHER CONTAINER like cupboard, not only inventory
- MAKE IT POSSIBLE to PLANT GRASS from seedbags
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arriel
- Posts: 221
- Joined: Sun Mar 07, 2010 9:40 pm
Re: Game Development: Removed Grievous Damage From Ants
The boar problem.
At very least make stealth+INT useful at avoiding aggro from animals. Raise LP gained from hunting to at least as much as less animals one have to hunt now to gain daily amount of food (so a hunter can at least gain enough LP to actually level up that stealth).
Oh yeah, and at least x5 hunger, x10 is really, really ridiculous.
At very least make stealth+INT useful at avoiding aggro from animals. Raise LP gained from hunting to at least as much as less animals one have to hunt now to gain daily amount of food (so a hunter can at least gain enough LP to actually level up that stealth).
Oh yeah, and at least x5 hunger, x10 is really, really ridiculous.
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Flocke
- Posts: 271
- Joined: Mon Aug 10, 2009 12:16 am
- Location: North Pole
Re: Game Development: Removed Grievous Damage From Ants
TerraformingPansy wrote:Hm... if bread no longer gives con, how the heck am I going to get any con food?? There are no aurochsen in my area, there are no apples and I have no tin to craft a frying pan to get it from eggs.
use "Plant Grass" and create your own grassland!
