Game Development: World 14

Announcements about major changes in Haven & Hearth.
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menillos
Posts: 43
Joined: Sat Apr 11, 2020 7:04 pm

Re: Game Development: World 14

Post by menillos »

a better picture of the hats pls?
begem0t23
Posts: 5
Joined: Sat Feb 15, 2014 12:21 pm

Re: Game Development: World 14

Post by begem0t23 »

Just one notice about this World and other previous. World is too small, too often meet people, it’s not applicable for introvert :)
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WowGain
Posts: 1097
Joined: Fri Mar 07, 2014 2:09 am

Re: Game Development: World 14

Post by WowGain »

begem0t23 wrote:Just one notice about this World and other previous. World is too small, too often meet people, it’s not applicable for introvert :)
more tightly packed world = better world
W7 Hermit, Honorary Ruskie
W8 Hermit - W10 Hermit - W12 Hermit
W13 Oppidian, Lawspeaker of Duckshead Bay, Straumfjord
W14 Oppidian, Aldermann of Aldorice Reodcomba, Duke of Eirinsk, Count of Sasheim
W15 Oppidian, Vanguard of the Wowgangers
W16 Oppidian, Sheriff of Yurhaven


discord: wowgain
donatas081294
Posts: 158
Joined: Sun Feb 02, 2014 3:33 pm

Re: Game Development: World 14

Post by donatas081294 »

After 5 weeks and the player count is still going strong (unless people are having 20 bots per account XD) so this will take a while until it goes back to it's normal 200 players or have devs finally broke through that low player count number?
My guess it will drop in winter, like by a lot, unless devs introduce bunch of activities that can be done in winter.
gravesmerch
Posts: 518
Joined: Thu Sep 08, 2022 6:13 pm

Re: Game Development: World 14

Post by gravesmerch »

probably because wine glance is not present in some regions, making hermits mine forever and never reach bronze age (edit: found chalco on lvl3, enough for 3 bronze bars so far :lol: )
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Massa
Posts: 1747
Joined: Sat Jun 01, 2013 4:58 am
Location: the hams

Re: Game Development: World 14

Post by Massa »

world 15

24 hour sige
ImageImage
ass blast USA
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SnuggleSnail
Posts: 3616
Joined: Sat Oct 12, 2013 4:04 pm

Re: Game Development: World 14

Post by SnuggleSnail »

EVE would be a much better game for new players if they just removed all of the conflict/consequences. CCP should take a page from haven's book.
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
http://www.seatribe.se/
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KwonChiMin
Posts: 409
Joined: Fri Mar 05, 2010 7:11 pm

Re: Game Development: World 14

Post by KwonChiMin »

SnuggleSnail wrote:EVE would be a much better game for new players if they just removed all of the conflict/consequences. CCP should take a page from haven's book.
EVE has high-sec zones and NPC-corps for those who want relative safety.
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SnuggleSnail
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Joined: Sat Oct 12, 2013 4:04 pm

Re: Game Development: World 14

Post by SnuggleSnail »

lmao you're x100 more likely to die in an EVE safe zone than while actively fighting the best PVPers in haven. That's why the new player experience is so good here
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
http://www.seatribe.se/
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KwonChiMin
Posts: 409
Joined: Fri Mar 05, 2010 7:11 pm

Re: Game Development: World 14

Post by KwonChiMin »

diying in EVE - losing only some stuff vs diying in hnh = loosing a character. diying in EVE = getting knocked out in hnh... so... what about probabilities of that?

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