Divine Intervention: Herald et Consortes vs. Dev Team

Announcements about major changes in Haven & Hearth.
User avatar
HarryDresden
Posts: 1113
Joined: Wed Jan 12, 2011 12:10 am

Re: Divine Intervention: Herald et Consortes vs. Dev Team

Post by HarryDresden »

On the fence about supporting a world reset due to this, it'd suck to have to start over but the consequences of something this big out in the open is a little daunting.

In all, it feels like the right move to reset the world, but sucks for everyone to lose out on work. At least early game is most people's favorite time anyway.
Yes, I am a Wizard.
loftar wrote: bear fruit is not something I can predict,.
Beborn Beton wrote: "Don't Worry, They Won't Find My Body, I Want You To Know I Found Peace In Another World."
User avatar
Uriel
Posts: 770
Joined: Fri May 28, 2010 5:00 pm

Re: Divine Intervention: Herald et Consortes vs. Dev Team

Post by Uriel »

HarryDresden wrote:On the fence about supporting a world reset due to this, it'd suck to have to start over but the consequences of something this big out in the open is a little daunting.

In all, it feels like the right move to reset the world, but sucks for everyone to lose out on work. At least early game is most people's favorite time anyway.
In past worlds we had similar problems like super hq ore veins, kebab exploits etc. This isnt reason for reset, but damage control has to be done. For my group this bug exploit aint reason for reset, but if one would happen so early in world, next world wont be visited by us.
displaced
Posts: 124
Joined: Wed Feb 12, 2014 12:09 am

Re: Divine Intervention: Herald et Consortes vs. Dev Team

Post by displaced »

I guess, the lingering water barrels across the world will be either used by people who know what they are doing and are used to raise the quality of items which are capped by water (e.g. lye -> clay).
Or used in a non destructive way by people don't giving a fuck until it's run out. Or not be used at all out of fear.

I don't see that as a reset reason either.
It's kinda too late and too early at the same time.
User avatar
dafels
Posts: 3071
Joined: Sun Nov 14, 2010 7:49 pm
Yahoo Messenger: davis

Re: Divine Intervention: Herald et Consortes vs. Dev Team

Post by dafels »

HarryDresden wrote:On the fence about supporting a world reset due to this, it'd suck to have to start over but the consequences of something this big out in the open is a little daunting.
Nah lol, resetting the world because of this would be a gift for the cheating shitter scum
Stoltz
Posts: 16
Joined: Sat Jun 23, 2018 6:54 pm
Location: Orgrimmar

Re: Divine Intervention: Herald et Consortes vs. Dev Team

Post by Stoltz »

.
Last edited by Stoltz on Tue Apr 23, 2024 10:36 am, edited 1 time in total.
terechgracz
Posts: 914
Joined: Wed Feb 07, 2018 5:06 pm

Re: Divine Intervention: Herald et Consortes vs. Dev Team

Post by terechgracz »

This water didn't caused so much issue as you say. Water quality higher by Wq will cause you to get up to W/5 higher tree q, in this case it's +32q. Not really game breaking at this point. You can calculate this yourself either simulating using excel or figure that out on paper (it's called fixed point).
ImageImageImage
ImageImageImageImage
JOIN THE OFFICIAL H&H DISCORD TODAY
♰ FORUM MODERATOR 02.01.2024 - 05.10.2024 ♰
3knopo4niy
Posts: 14
Joined: Sun Mar 08, 2020 3:56 pm

Re: Divine Intervention: Herald et Consortes vs. Dev Team

Post by 3knopo4niy »

terechgracz wrote:This water didn't caused so much issue as you say. Water quality higher by Wq will cause you to get up to W/5 higher tree q, in this case it's +32q. Not really game breaking at this point. You can calculate this yourself either simulating using excel or figure that out on paper (it's called fixed point).
ahahaha you are funny, apparently you don’t understand anything about the game, if you think that water is only needed for planting trees.
User avatar
DonVelD
Posts: 1913
Joined: Sun Jun 11, 2017 12:37 pm
Location: @ your fenced base W/ a boar

Re: Divine Intervention: Herald et Consortes vs. Dev Team

Post by DonVelD »

3knopo4niy wrote:
terechgracz wrote:This water didn't caused so much issue as you say. Water quality higher by Wq will cause you to get up to W/5 higher tree q, in this case it's +32q. Not really game breaking at this point. You can calculate this yourself either simulating using excel or figure that out on paper (it's called fixed point).
ahahaha you are funny, apparently you don’t understand anything about the game, if you think that water is only needed for planting trees.
literally useless in any other case, maybe you're unexperienced enough to think that taproot lacing matters
      Image
      Image
JOIN THE OFFICIAL H&H DISCORD TODAY
Tonio2
Posts: 1
Joined: Thu Oct 05, 2023 9:34 pm

Re: Divine Intervention: Herald et Consortes vs. Dev Team

Post by Tonio2 »

could we just drop q for water until next world?
similar to silver, just will not be calculated in any formula, simple water for simple people
User avatar
KaiserKek
Posts: 37
Joined: Sun Mar 01, 2020 11:51 am
Location: Balkans

Re: Divine Intervention: Herald et Consortes vs. Dev Team

Post by KaiserKek »

Ø wrote: Why am I the only one that seems to think forward on all of these things? Everyone else seems so... one dimensional...
Sometimes people are like that. Thank you for being the voice of reason this time, I think it goes a long way.
I love this setting.

Return to “Announcements”