This thread is so full of dumbness, so you guys want that sieging time gets lowered, that while you are sieging nobody inside the village can log out so you can kill them all and the deffenders also shouldnt be able to destroy their own stuff to prevent you from taking it all. On top of that you will siege with alts just in case someone decides to show up and fight you.
Juanito wrote:This thread is so full of dumbness, so you guys want that sieging time gets lowered, that while you are sieging nobody inside the village can log out so you can kill them all and the deffenders also shouldnt be able to destroy their own stuff to prevent you from taking it all. On top of that you will siege with alts just in case someone decides to show up and fight you.
fuinharlz wrote:
What most ppl are saying here is: let us use freshly made alt characters to siege and raid anyone we want without risking our main characters, but getting tons of things to use on our main characters.
Let us use alt characters to spy, siege and raid without risking to leave scents on our mains, but don't let anyone use alts to save their things.
Enjoyment wrote:No need to quote my conclusion without its basis. I was talked about current player database. it is high and stable.
You statement is false right in it's basis:
Enjoyment wrote:current siege system, working
It's. Not. Working.
Siege now is a real-pain-in-da-ass. Less sieges - less rage-quits.
U did it again. Quoted one part. Go fuck yourself, little trolly
Juanito wrote:This thread is so full of dumbness, so you guys want that sieging time gets lowered, that while you are sieging nobody inside the village can log out so you can kill them all and the deffenders also shouldnt be able to destroy their own stuff to prevent you from taking it all. On top of that you will siege with alts just in case someone decides to show up and fight you.
Makes a lot of sense.
Absolutely agree. Quit surprised that someone have realized this. ) Such a baby cry: "Gimme all I want!!!"...
English is neither my native lang, nor my best side...
Hello
As someone has already mentioned in heven are 2 types of players. those who want to build to develop and lead a peaceful life. and those who want to risk challenges and opportunities to test themselves. I think the problem partly lies in the fact that after a month or two, most of the players looking for challenges and attractions do not have the appropriate opponents to fight the challenges .... bored, left their farms and killing Cagle same creatures with increasing ease. The challenge for entertainment or to attack other players where they can count on any challenge. I think that the game was helpful to add locations in the style of dungeons various types of varying degrees of difficulty for players who do not longer find opponents in world monsters strong demanding. and rewards commensurate to the level of challenge. monsters have to be strong enough so he would not kill them 1-2 players need to attack all the factions. Then some of the people instead of attacking others preparing to to the challenges in dungeons.
jorb wrote:
[*] You can now only deal damage to claim shields by attacking walls and authority objects. Claim shields still protect everything under them from siege machines.
Heartvaults confirmed
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019 http://i.imgur.com/CRrirds.png?1
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jorb wrote:Not entirely sure what you mean by "buff anti-pillaging mechanic", but perhaps things like buildings having rubble states, from which they can still be repaired, and the like?
I can agree that we need to work more on things like that. The relative ease of destruction of items in simple containers is, for example, a problem for defenders too. Even if I intended to defend my base after a successful breach -- i.e. not employ scorched earth -- attackers can easily cause a lot of damage just by running around bashing cupboards and the like.
The change where livestock have "lives" is the right direction. In real raiding and pillaging, the only way to evaporate property you don't want to steal is to light it on fire and wait. If the victim puts out the fire in time, they can repair the damage. Razing a place to the ground takes time, it shouldn't just tap-tap-tap destroy.
loftar wrote:You do appear to need a good trolling.
fuinharlz wrote:
What most ppl are saying here is: let us use freshly made alt characters to siege and raid anyone we want without risking our main characters, but getting tons of things to use on our main characters.
Let us use alt characters to spy, siege and raid without risking to leave scents on our mains, but don't let anyone use alts to save their things.
Alts are the cause of so many problems in this game. I wish the playerbase was large enough so that the devs could afford making us pay for each character we use.