Fuck I hit quote instead of edit it's so over MODS DELETE THIS MY REPUTATIONAustinh15 wrote:I get that, but he doubled down HARD in the forums. So much so that English barrier was thrown at the window. Also the spy is me(I should clarify I'm in the "public" portion of that discord). I'm in the discord LOL. I don't use alts (unless it was the whatever bay eagle but that was a one off haha joke).joojoo1975 wrote:Oh, are you saying you have a char in the WB discord? SpyAustinh15 wrote:There's a role in discord for joining whatever bay in w16 in their discord. Whenever I engage with someone I verify where they're from because my words get twisted all the time.
Also I will always say fuck Misa any chance I get. I am still VERY disappointed in him being allowed in Whatever Bay. I know my opinion doesn't matter at all to them but I was being incredibly earnest with you when we talked in discord. That one comes from the heart
Since you feel this strongly, have you ever talked to him in voice, just 1 on 1, and see how much this all really is. you do understand his first language is not english. But that may be too much for you(not sarcastic, being honest)
-
Austinh15
- Posts: 317
- Joined: Fri Sep 17, 2010 10:45 pm
Re: AMAZING EXPLOIT: How to be unraidable on day 1
Last edited by Austinh15 on Tue Oct 29, 2024 9:35 pm, edited 1 time in total.
-
DDDsDD999
- Posts: 5766
- Joined: Fri Jul 02, 2010 12:31 am
Re: AMAZING EXPLOIT: How to be unraidable on day 1
Every group of decent size built claims on caves.Vert wrote: Why don't other people have such problems? Why did this become a problem for your group of people.
I cannot defend my base while I am asleep.Because you want to spend time attacking other players and you don't have enough time to attack and defend and therefore you want excellent defense without wasting time on it, you don't want to divide players into groups.
Making rage 60k will make it take 5ish hours instead of 2ish. Just extends the time alts can grief claim stakes by a few hours. 100k LP for vandal isn't enough to guarantee leather gets done before.Increasing the cost of rage and vandalism even by 1.5-2 times will significantly weaken early aggression. It is worth forgetting that subscription and verification allow you to gain the required amount of experience 2 times faster. So in fact, the cost of rage should have been increased from 30,000 to 60,000 when the subscription and verification were introduced





-
Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: AMAZING EXPLOIT: How to be unraidable on day 1
lol i put a lock on a stick gate and it works just fine
-
Vert
- Posts: 280
- Joined: Thu Nov 10, 2011 6:59 am
Re: AMAZING EXPLOIT: How to be unraidable on day 1
Some group dont do itDDDsDD999 wrote:Every group of decent size built claims on caves.
We can say same about cave claim, but for some reason if the cave claim remains in the game you are ready to go to sleep. I think it's because it is a very strong defense.DDDsDD999 wrote:I cannot defend my base while I am asleep.
it seems to me that if you attack in the area you should be ready to get a counterattack.
in my opinion it would be more honest if the game did not have an ultimate defense.
if cave claim is removed I will just use a house with a claim or even two houses with a claim and something tells me that the attackers will not be happy to break 7000 hp for 1 damage. They will not even have the opportunity to determine which house to attack. It is almost the same as cave claim, just a little weaker. It can be destroyed and it takes time to build. And you know this very well, but it seems you are too lazy to even build a house.
maybe I am wrong about something?
-
overtyped
- Posts: 3906
- Joined: Tue Sep 28, 2010 2:09 am
- Location: Quaran book burning festival
Re: AMAZING EXPLOIT: How to be unraidable on day 1
Quit capping lmao. This is how you keep tricking the old man. WB must be a small village, because me and robbin didn't know about this. Not even last world.DDDsDD999 wrote: Every group of decent size built claims on caves.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
-
Robben_DuMarsch
- Posts: 2646
- Joined: Wed Sep 28, 2011 2:58 am
Re: AMAZING EXPLOIT: How to be unraidable on day 1
"Think of the spruces! Game is unplayable!"Kaios wrote:lol i put a lock on a stick gate and it works just fine
- Proposing something that virtually no spruces do, that has the primary purpose of letting them prey on spruces without anyone being able to kill them back.
-
DonVelD
- Posts: 1913
- Joined: Sun Jun 11, 2017 12:37 pm
- Location: @ your fenced base W/ a boar
Re: AMAZING EXPLOIT: How to be unraidable on day 1
I actually learned about this move from... hermits. 
W13 to be exact.
I get that it's convenient to use a strawman for you because you don't like the mechanic, but why the disingenuity.
W13 to be exact.
I get that it's convenient to use a strawman for you because you don't like the mechanic, but why the disingenuity.
-
SnuggleSnail
- Posts: 3616
- Joined: Sat Oct 12, 2013 4:04 pm
Re: AMAZING EXPLOIT: How to be unraidable on day 1
emerging technology the sprucecaps cannot comprehend


"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
http://www.seatribe.se/
http://www.seatribe.se/
-
Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: AMAZING EXPLOIT: How to be unraidable on day 1
straw hat fallacy
-
SnuggleSnail
- Posts: 3616
- Joined: Sat Oct 12, 2013 4:04 pm
Re: AMAZING EXPLOIT: How to be unraidable on day 1
Eh, I personally don't care about the cave thing enough either way to make a big argument.
I do think it's a bit strange how ppl treat hermits like children, though. This is a pretty simple thing half the game already uses. I don't understand why people are being weird about this being unintuitive or unfair to nabs. Have you seen the rest of the game?
I do think it's a bit strange how ppl treat hermits like children, though. This is a pretty simple thing half the game already uses. I don't understand why people are being weird about this being unintuitive or unfair to nabs. Have you seen the rest of the game?
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
http://www.seatribe.se/
http://www.seatribe.se/

