Ender Client

Forum for alternative clients, mods & discussions on the same.
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EnderWiggin
Posts: 1156
Joined: Sat Mar 20, 2010 8:23 pm

Re: Ender Client

Post by EnderWiggin »

RenderTree is not about rendering trees. It is a tree that contains hierarchy of objects to draw. And I currently have no idea what my cause this. Probably some object behaves weird. Any similarities between crashes are welcome to narrow this down.
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Pommfritz
Posts: 360
Joined: Wed Sep 16, 2015 6:00 pm

Re: Ender Client

Post by Pommfritz »

It happened since the winter/christmas curios are on the trees
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Audiosmurf
Posts: 2944
Joined: Fri Jul 02, 2010 9:00 pm
Location: Ice Hell

Re: Ender Client

Post by Audiosmurf »

Vesena wrote:Random guess based on when the bug started cropping up, but maybe it's related to trying to hide spruces with Stars/Fairy Lights?
A commonality I've noticed is being able to see lights/stars with trees hidden seemed to precede this crash.
jorb wrote:Audiosmurf isisis a fantastic poster/geniusracist and hisa meat/intellect is hugehomosexual
mvgulik
Posts: 4090
Joined: Fri May 21, 2010 2:29 am

Re: Ender Client

Post by mvgulik »

Been running/skiing around my plot for some time, with all trees I could dressed up.
- With 3 characters/clients (2 follow mode).
- Tree's hidden & not hidden.
- Radar: All trees on/off.
- Grid: on/off.
- Also with some natural dressed up tree's in range.
- Also lighted some fires, just in case.
But I did not manage to trigger a single error. :?

I'm thinking, maybe mini-map related. As in winter comes with some minimap adjustments. But than again, the first error came before winter set in. Ergo: Unlikely.

... the random one's are the worse so solve ...
Gargot
Posts: 18
Joined: Sun Jun 05, 2016 10:54 pm

Re: Ender Client

Post by Gargot »

i have mostly this error on Ender, normal client works well.

Code: Select all

haven.render.RenderTree$SlotRemoved
	at haven.render.RenderTree$TreeSlot.chstate(RenderTree.java:635)
	at haven.render.RenderTree$TreeSlot.ostate(RenderTree.java:667)
	at haven.res.lib.flare.AnimFlare.autotick(flare.cjava:170)
	at haven.render.TickList.lambda$tick$0(TickList.java:135)
	at java.util.stream.ForEachOps$ForEachOp$OfRef.accept(Unknown Source)
	at java.util.ArrayList$ArrayListSpliterator.forEachRemaining(Unknown Source)
	at java.util.stream.AbstractPipeline.copyInto(Unknown Source)
	at java.util.stream.ForEachOps$ForEachTask.compute(Unknown Source)
	at java.util.concurrent.CountedCompleter.exec(Unknown Source)
	at java.util.concurrent.ForkJoinTask.doExec(Unknown Source)
	at java.util.concurrent.ForkJoinPool$WorkQueue.runTask(Unknown Source)
	at java.util.concurrent.ForkJoinPool.runWorker(Unknown Source)
	at java.util.concurrent.ForkJoinWorkerThread.run(Unknown Source)
mvgulik
Posts: 4090
Joined: Fri May 21, 2010 2:29 am

...

Post by mvgulik »

...
Last edited by mvgulik on Wed Jul 17, 2024 7:32 pm, edited 1 time in total.
conditional_cheese
Posts: 6
Joined: Sat Feb 02, 2019 8:31 pm

Re: Ender Client

Post by conditional_cheese »

If anybody's still having this problem, it was solved by reinstalling java. I had OpenJDK installed, and while vanilla and pasta clients ran just fine, ender was shitting the bed on launch. Once I deleted OpenJDK and installed java from their oficial website it started working.
conditional_cheese wrote:I get this error when I try to launch the client, can anyone help? Nvidia driver is up to date

Code: Select all

com.jogamp.opengl.GLException: Unable to determine GraphicsConfiguration: WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[obj 0x6a2f765f]], idx 0], pfdID 10, ARB-Choosen true,
	requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]],
	chosen    GLCaps[wgl vid 10 arb: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4/GL4.hw], on-scr[.]]]
	at jogamp.opengl.windows.wgl.awt.WindowsAWTWGLGraphicsConfigurationFactory.chooseGraphicsConfigurationImpl(WindowsAWTWGLGraphicsConfigurationFactory.java:182)
	at com.jogamp.nativewindow.GraphicsConfigurationFactory.chooseGraphicsConfiguration(GraphicsConfigurationFactory.java:424)
	at com.jogamp.opengl.awt.GLCanvas.chooseGraphicsConfiguration(GLCanvas.java:1513)
	at com.jogamp.opengl.awt.GLCanvas.addNotify(GLCanvas.java:609)
	at java.desktop/java.awt.Container.addNotify(Container.java:2801)
	at java.desktop/java.awt.Window.addNotify(Window.java:787)
	at java.desktop/java.awt.Frame.addNotify(Frame.java:493)
	at java.desktop/java.awt.Window.pack(Window.java:825)
	at haven.MainFrame.<init>(MainFrame.java:187)
	at haven.MainFrame.main2(MainFrame.java:447)
	at haven.MainFrame.lambda$main$0(MainFrame.java:486)
	at java.base/java.lang.Thread.run(Thread.java:831)
captainmorgan
Posts: 92
Joined: Wed Sep 27, 2017 11:28 am

Re: Ender Client

Post by captainmorgan »

Is there a way to open the odditown world map at your current position from within the client?
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Pommfritz
Posts: 360
Joined: Wed Sep 16, 2015 6:00 pm

Re: Ender Client

Post by Pommfritz »

Everytime I click steal on a KO'd/ dead player my drink button bugs out and I have to relog, is this fixable?
Koty
Posts: 5
Joined: Mon Oct 31, 2011 5:18 pm

Re: Ender Client

Post by Koty »

Download button at first page doesn´t work, is it possible? Can´t download it anywhere..

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