Game Development: Surveyor's Delight

Announcements about major changes in Haven & Hearth.
Lao_Bao
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Joined: Thu Jan 16, 2025 11:54 pm

Re: Game Development: Surveyor's Delight

Post by Lao_Bao »

they have their own life
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Archiplex
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Location: In the midst of the stars and skies

Re: Game Development: Surveyor's Delight

Post by Archiplex »

crazy patch.
Queen of a cold, dead land. Caretaker of the sprucecaps.
benisalt1
Posts: 45
Joined: Mon Feb 04, 2019 11:50 pm

Re: Game Development: Surveyor's Delight

Post by benisalt1 »

need a button to lock the level to disable all dots.
i accidentally click on them and the whole plane gets dragged.

@lorb please fix
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jorb
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Re: Game Development: Surveyor's Delight

Post by jorb »

Having tried out the surveying more under live-fire conditions myself, I notice some pain points. Will iterate.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
mvgulik
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Joined: Fri May 21, 2010 2:29 am

Re: Game Development: Surveyor's Delight

Post by mvgulik »

:oops: :roll: :oops:
Very useful too. That unconditional building sign.
Image
I know. Most dev's have x-ray vision. But most humans don't as far as I know.
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maze
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Re: Game Development: Surveyor's Delight

Post by maze »

jorb wrote:Having tried out the surveying more under live-fire conditions myself, I notice some pain points. Will iterate.
I made a suggestion, look into how CAD works and maybe look into adding tools like that?
https://www.havenandhearth.com/forum/vi ... 48&t=79942
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Snackish
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Re: Game Development: Surveyor's Delight

Post by Snackish »

jorb wrote:Having tried out the surveying more under live-fire conditions myself, I notice some pain points. Will iterate.
Please try making steel in 16.1, it's difficult to do with a job and sleeping. Making the fuel last longer would be a huge boon.
ImageImageLet's fight, like gentlemen.

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