Point taken for this particular group due to its seemingly possible anarchist model.Jackard wrote:Would you really label a group that relies on theft in this game as 'competition'? The concept sounds pretty small time to me.Patchouli_Knowledge wrote:Jackard wrote:because this game needs more competition right??
And if they move onto production, do they remain simple thieves or become a full-blown faction?
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Patchouli_Knowledge
- Posts: 2248
- Joined: Mon Jun 20, 2011 1:57 am
Re: A Safe Haven for Outlaws, or the Thieves' Guild revisite

-=The law of inverse desire=- The chances of dropping what you want is the reciprocal of how much you want it.