sabinati wrote:I just think it makes sense and would improve gameplay/add possible playstyles if one's wagon, it's contents, and the animal attached to it are protected from theft and vandalism.
epicless wrote:Mechanics to support a nomadic lifestyle would definitely be interesting.
I agree.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
sabinati wrote:I just think it makes sense and would improve gameplay/add possible playstyles if one's wagon, it's contents, and the animal attached to it are protected from theft and vandalism.
epicless wrote:Mechanics to support a nomadic lifestyle would definitely be interesting.
I agree.
STOP GIVING HIM IDEAS!! IF YOU DO THIS HE MIGHT PUSH BACK LAUNCH TO PUT THIS IN. YOU KNOW NOT WHAT YOU DO!!!!
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
This idea is all kinds of awesome. Some of the best times I had back in the day were in my wagon, travelling the world.
As to the larger boats that someone mentioned, that would be pretty great too. If for no other reason than the need for a Piracy skill to board large boats you don't have permission for