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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Game Development: Wandering Chevon
Imagine giving the best/most expensive combat ring Will instead of CON and less MC than thanes for 2 bars and 1 ore of meteorite


Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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CaveHermit
- Posts: 100
- Joined: Sun Mar 25, 2018 11:16 pm
Re: Game Development: Wandering Chevon
We have already rings for MC fighters now should be for UAC Fighters. 15STr 15Cons 10Agi 10UAC. 
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borka
- Posts: 9965
- Joined: Thu Feb 03, 2011 7:47 pm
- Location: World of Sprucecap
Re: Game Development: Wandering Chevon
And i thought i'd be a ring giving cooking ... on our way to 5 Star kitchens ... cooking sim to the max ... 
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Game Development: Wandering Chevon
You should stop adding new credos and instead change the mechanics so people with some other things in life to do than play HnH can get more than 2 credos out of the 200 that we currently have 

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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Colin500
- Posts: 1018
- Joined: Mon Feb 14, 2011 11:07 pm
Re: Game Development: Wandering Chevon
Jesus christ, by telling you that credos are terrible, tedious and should serve as a tutorial to the game I didn't mean that you should add another one!
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KwonChiMin
- Posts: 409
- Joined: Fri Mar 05, 2010 7:11 pm
Re: Game Development: Wandering Chevon
credo is not instabuff mechanic, stop crying.shubla wrote:You should stop adding new credos and instead change the mechanics so people with some other things in life to do than play HnH can get more than 2 credos out of the 200 that we currently have
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stya
- Posts: 1037
- Joined: Wed May 21, 2014 3:13 pm
Re: Game Development: Wandering Chevon
Ironically I agree with Shubla, which is extremly rare... I'd like to see how many characters will get this credo within one or two months, my guess is the number will be ridiculously small due to the amount/difficulty of quests.KwonChiMin wrote:credo is not instabuff mechanic, stop crying.shubla wrote:You should stop adding new credos and instead change the mechanics so people with some other things in life to do than play HnH can get more than 2 credos out of the 200 that we currently have
Those who had mystic and went for cave hermit will need to do a 90 quests-credo.
Those who had nomad and went for herder will need 80 quests.
The lucky ones who went just for mystic+nomad will still need 60 quests.
Now let's hope the set of quests does not include too many long study quests / broken quests / get a rare event quests...

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KwonChiMin
- Posts: 409
- Joined: Fri Mar 05, 2010 7:11 pm
Re: Game Development: Wandering Chevon
So what if they dont get it in a month or 2? Process is fun by itself. I have herder and cave hermit, along with gem hunter. Now i have a credo to make after cook. Will give me some long-term carrot to chase.stya wrote:Ironically I agree with Shubla, which is extremly rare... I'd like to see how many characters will get this credo within one or two months, my guess is the number will be ridiculously small due to the amount/difficulty of quests.KwonChiMin wrote:credo is not instabuff mechanic, stop crying.shubla wrote:You should stop adding new credos and instead change the mechanics so people with some other things in life to do than play HnH can get more than 2 credos out of the 200 that we currently have
Those who had mystic and went for cave hermit will need to do a 90 quests-credo.
Those who had nomad and went for herder will need 80 quests.
The lucky ones who went just for mystic+nomad will still need 60 quests.
Now let's hope the set of quests does not include too many long study quests / broken quests / get a rare event quests...
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fallout
- Posts: 964
- Joined: Sun Apr 18, 2010 3:17 am
Re: Game Development: Wandering Chevon
Credo doesn't do a whole lot for being such a high tier. Buff earlier levels perhaps? Drop mystic? idk
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Oddity
- Posts: 1983
- Joined: Sun Jun 20, 2010 12:04 am
- Location: BC, Canadia
Re: Game Development: Wandering Chevon
nerf credo requirements in general
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll