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jason1982
- Posts: 126
- Joined: Thu Dec 23, 2010 2:20 am
Re: Game Development: Sails Furled
we just finished building knarr after update. we used rather high q mats and yet it came out as q 1 can anyone explain.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Game Development: Sails Furled
It was posted about earlier. Jorb and loftar are aware of it and looking into the problem.jason1982 wrote:we just finished building knarr after update. we used rather high q mats and yet it came out as q 1 can anyone explain.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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boreial
- Posts: 536
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- Location: Smack dab in the middle of NoWhere
Re: Game Development: Sails Furled
a Neat patch, but obviously untested.
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mvgulik
- Posts: 4101
- Joined: Fri May 21, 2010 2:29 am
Re: Game Development: Sails Furled
A ship will not move unless it has sails added. Correct ?
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iamahh
- Posts: 1806
- Joined: Sat Dec 12, 2015 8:23 pm
Re: Game Development: Sails Furled
wonder if this will lead to "fake Knarrs" , as in factions using each other's sails
or maybe we should be able to "memorize" a knarr like we do with players
or maybe we should be able to "memorize" a knarr like we do with players
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jorb
- Posts: 18715
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- Location: Here, there and everywhere.
Re: Game Development: Sails Furled
Correct.mvgulik wrote:A ship will not move unless it has sails added. Correct ?
Loftar fixed the Q1 Knarr bug. Apologies.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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jason1982
- Posts: 126
- Joined: Thu Dec 23, 2010 2:20 am
Re: Game Development: Sails Furled
So will he fix the knars that came out q1 or will we need to build new knar
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jorb
- Posts: 18715
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- Location: Here, there and everywhere.
Re: Game Development: Sails Furled
The latter. Apologies.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Scavengo
- Posts: 10
- Joined: Thu Jun 18, 2015 6:27 am
Re: Game Development: Sails Furled
also knarr lost background sail in preview from site, or probably it happened before patch..


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Nightdawg
- Posts: 2637
- Joined: Fri Feb 28, 2020 12:31 am
Re: Game Development: Sails Furled
are they ever?boreial wrote:a Neat patch, but obviously untested.
"Our primary development direction is toward object-controlled-objects"jorb wrote: I do not want to over-promise or hype up stuff that could be months out.