Screenshots of World 13

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ULGMsean
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Re: Screenshots of World 13

Post by ULGMsean »

Natural Tar

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マイルズ
piotropo54
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Re: Screenshots of World 13

Post by piotropo54 »

Welp, i guess these pants will stick with me for some time.
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kirion
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Re: Screenshots of World 13

Post by kirion »

Natural tar existed in w12 already. Theyre nice to have
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Robi
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Re: Screenshots of World 13

Post by Robi »

For those who haven't figured it out, Thingwalls allow fast travel to nearby Thingwalls. With travel weariness of course.
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Zaplutek
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Re: Screenshots of World 13

Post by Zaplutek »

I have noticed fig tree is that new to this world?
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the_portals
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Re: Screenshots of World 13

Post by the_portals »

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Fuck it we ball
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DreadKatak
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Re: Screenshots of World 13

Post by DreadKatak »

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Got 'em.
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shubla
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Re: Screenshots of World 13

Post by shubla »

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I wonder what would be good names for the continents...
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http://i.imgur.com/CRrirds.png?1
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analnokhcho1337
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Re: Screenshots of World 13

Post by analnokhcho1337 »

ULGMsean wrote:Natural Tar

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Why that thing dont have minimap icon tho
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shubla
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Re: Screenshots of World 13

Post by shubla »

analnokhcho1337 wrote:
ULGMsean wrote:Natural Tar

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Why that thing dont have minimap icon tho
loftar wrote:
Mr_Bober wrote:PS. Why do Tar Pits not show up on the large map, while all other localized resources do?
Because they aren't really the same kind of thing. They don't give anything unique, and they don't refill in the same way. They're more akin to wellsprings or clam reefs.
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I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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