Game Development: Whirling Radii

Announcements about major changes in Haven & Hearth.
Vladeus
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Re: Game Development: Whirling Radii

Post by Vladeus »

As for Siege System: Archery Towers are shit, they should be replaced by:
1) Loopholes/embrasures in Palisades/Brickwalls for defenders to shoot attackers using Bows/Slings while being protected themselves standing inside Palisades/Brickwalls.
+
2) Burning Arrows (Arrow + Tar + Fire) for defenders to destroy Siege Engines by shooting through Loopholes/embrasures while being protected themselves standing inside Palisades/Brickwalls.
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shubla
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Re: Game Development: Whirling Radii

Post by shubla »

Doesnt matter how siege will be altered it will be very one sided in practice anyway. Easiest fix is to buff archery towers to be easy win.
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strpk0
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Re: Game Development: Whirling Radii

Post by strpk0 »

shubla wrote:hurka durka im a dumb finn
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MadNomad
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Re: Game Development: Whirling Radii

Post by MadNomad »

shubla wrote:Easiest fix is to buff archery towers to be easy win.
indeed

currently it is rather easy to break into someone's palisaded/brickwalled property, not as it should be
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strpk0
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Re: Game Development: Whirling Radii

Post by strpk0 »

MadNomad wrote:
shubla wrote:Easiest fix is to buff archery towers to be easy win.
indeed

currently it is rather easy to break into someone's palisaded/brickwalled property, not as it should be
record yourself easily breaking into someone's palisaded/brickwalled property
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SnuggleSnail
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Re: Game Development: Whirling Radii

Post by SnuggleSnail »

SnuggleSnail wrote:Pretty sure kanrring/snekkjaing is going to be fricked by edge cases forever or until you revert the thing, tho.
This shit is fucked for docks. People who didn't read the patch notes are 1000% gonna make docks they can port to, but can't sail away from next world... And probably report it on the bug forum or blame their client because there is no feedback at all as to why the retarded thing that's happening is happening.
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Vert
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Re: Game Development: Whirling Radii

Post by Vert »

jorb wrote: [*] There is now a short delay after a Siege Engine has been hit, during which it cannot be repaired.
Can someone explain me it.
So if i bash any structure with hand it cant be repair for sometime,and now its added to catapult damage?
Before the patch if catapult attack Battering ram it can be repair immediatly?
does this mean that before patch if someone build a Battering ram to siege you, then you should build at least 3 catapult and make 3 shot in one time and hope that all hit will at the same time and if they didnt came at the same time it will be repeared between the shots?
first two hits lands on 1 second timer and third hit lands on 1.4 second, so before patch i can repair it in this 0,4 second timer if i spam repair?
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DDDsDD999
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Re: Game Development: Whirling Radii

Post by DDDsDD999 »

Vert wrote:
jorb wrote: [*] There is now a short delay after a Siege Engine has been hit, during which it cannot be repaired.
Can someone explain me it.
So if i bash any structure with hand it cant be repair for sometime,and now its added to catapult damage?
Before the patch if catapult attack Battering ram it can be repair immediatly?
does this mean that before patch if someone build a Battering ram to siege you, then you should build at least 3 catapult and make 3 shot in one time and hope that all hit will at the same time and if they didnt came at the same time it will be repeared between the shots?
first two hits lands on 1 second timer and third hit lands on 1.4 second, so before patch i can repair it in this 0,4 second timer if i spam repair?
Yes
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jordancoles
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Re: Game Development: Whirling Radii

Post by jordancoles »

Honestly just scrap siege chess entirely at this point and go back to legacy siege until something better can be thought up :geek:
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shubla
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Re: Game Development: Whirling Radii

Post by shubla »

strpk0 wrote: record yourself easily breaking into someone's palisaded/brickwalled property
You have to be autistic and have no life to do it. Problem is that there are such people playing this game, and nothing can stop them because devs are even worse, lacking common sense or something.
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