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Apillion
- Posts: 405
- Joined: Mon Dec 30, 2013 10:34 am
Re: The Grand Alchemical Crowd Source Experiment
Can someone please please tell me what does Mineral Calcination do?
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Grobble
- Posts: 88
- Joined: Sat Feb 10, 2018 11:44 pm
Re: The Grand Alchemical Crowd Source Experiment
Miniral calcination and herbal grind take 2 ingredients and create a new one with different properties.Apillion wrote:Can someone please please tell me what does Mineral Calcination do?
It's random what they will be but the same 2 input will always give the same output.
If youre lucky and do a lot of research you could discover something cool
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Apillion
- Posts: 405
- Joined: Mon Dec 30, 2013 10:34 am
Re: The Grand Alchemical Crowd Source Experiment
Thank you..Grobble wrote:Miniral calcination and herbal grind take 2 ingredients and create a new one with different properties.Apillion wrote:Can someone please please tell me what does Mineral Calcination do?
It's random what they will be but the same 2 input will always give the same output.
If youre lucky and do a lot of research you could discover something cool
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qazedcwsx4
- Posts: 10
- Joined: Tue Apr 30, 2013 7:04 pm
Re: The Grand Alchemical Crowd Source Experiment
Would it be possible to also post mineral calcination and herbal grind effects tables, similar to how raw ingredients are listed on Public W14 Alchemy Sheet?
It could for example follow the format proposed below and just occupy 2 new tabs of the sheet?
You probably have some of your own mineral calcination/herbal grind combos already researched and I'd be happy to share a (modest) collection of mine if the place to do so was provided.
It could for example follow the format proposed below and just occupy 2 new tabs of the sheet?
You probably have some of your own mineral calcination/herbal grind combos already researched and I'd be happy to share a (modest) collection of mine if the place to do so was provided.
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: The Grand Alchemical Crowd Source Experiment
The sheer bulk of the data possible would probably best be expanded to 1 sheet per base ingredient. Aka, an entire sheet just for diabase and every mineral calc made from it.qazedcwsx4 wrote:Would it be possible to also post mineral calcination and herbal grind effects tables, similar to how raw ingredients are listed on Public W14 Alchemy Sheet?
It could for example follow the format proposed below and just occupy 2 new tabs of the sheet?
You probably have some of your own mineral calcination/herbal grind combos already researched and I'd be happy to share a (modest) collection of mine if the place to do so was provided.
If there's 70 minerals, that would mean 2485 different possible mineral calcs. You'll want to spread that out a bit.
Last edited by Sevenless on Wed Nov 02, 2022 1:34 am, edited 1 time in total.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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qazedcwsx4
- Posts: 10
- Joined: Tue Apr 30, 2013 7:04 pm
Re: The Grand Alchemical Crowd Source Experiment
Yeah, that'd also work. The way I proposed was just an idea and I'm not really attached to it. I'd just like to see a place for such data, the exact format doesn't really matter to me.Sevenless wrote:The sheer bulk of the data possible would probably best be expanded to 1 sheet per base ingredient. Aka, an entire sheet just for diabase and every mineral calc made from it.qazedcwsx4 wrote:Would it be possible to also post mineral calcination and herbal grind effects tables, similar to how raw ingredients are listed on Public W14 Alchemy Sheet?
It could for example follow the format proposed below and just occupy 2 new tabs of the sheet?
You probably have some of your own mineral calcination/herbal grind combos already researched and I'd be happy to share a (modest) collection of mine if the place to do so was provided.
If there's 70 minerals, that would mean 2485 different possible herbal grinds. You'll want to spread that out a bit.
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Redell
- Posts: 258
- Joined: Thu Aug 20, 2009 6:38 am
Re: The Grand Alchemical Crowd Source Experiment
How does one get just the 4th property into a mixture? Or do you have to use the last 2 properties after a lye+fiery?
https://www.youtube.com/watch?v=mNR6oKh7-hcNaoWhut wrote:He didn't realize we can be anywhere in the world because of jorb friendship magic <3
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Redell
- Posts: 258
- Joined: Thu Aug 20, 2009 6:38 am
Re: The Grand Alchemical Crowd Source Experiment
Also I've seen a few people having issues with getting nerve damage on their rot gut elixirs, which I'd like to know what causes it, but heres a clean mixture.




https://www.youtube.com/watch?v=mNR6oKh7-hcNaoWhut wrote:He didn't realize we can be anywhere in the world because of jorb friendship magic <3
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Luno
- Posts: 406
- Joined: Fri Feb 04, 2022 3:10 pm
Re: The Grand Alchemical Crowd Source Experiment
As far as we know, It creates a BCD ingredient. A 3 property ingredient, that doesn't have property A therefore lye doesn't work on it.Apillion wrote:Can someone please please tell me what does Mineral Calcination do?
2 properties are taken from 1 one the rocks, and 1 property from the other, which properties and to what order they take from each seems to be unpredictable so far, however still more predictable than herbal grinds.
We don't know for sure but it seems like some ingredients are "unstable" and will present such flaws depending on the presence of some other particular ingredients OR some alchemical procedures. It's all theory, but i suggest you just try to make imperfect potions with such ingredients and see if that avoids the conversions, and if it doesn't, i guess just move to another ingredient.Redell wrote:Also I've seen a few people having issues with getting nerve damage on their rot gut elixirs, which I'd like to know what causes it.
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axus
- Posts: 148
- Joined: Thu Nov 18, 2021 4:22 pm
Re: The Grand Alchemical Crowd Source Experiment
Stalagoom and Candleberry weren't giving me the expected effects from measured distillation in a mushroom decoction.
I think Liberty Caps might be keeping their hallucinogenic property after distillation, which counts against the potion being perfect.
Prrretty sure I've gotten first property from Calcination before, but since some of the "first properties" aren't correct I could be wrong here.
I think Liberty Caps might be keeping their hallucinogenic property after distillation, which counts against the potion being perfect.
Prrretty sure I've gotten first property from Calcination before, but since some of the "first properties" aren't correct I could be wrong here.