Anti Scent System Is a Laughable Disaster

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Ø
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Re: Anti Scent System Is a Laughable Disaster

Post by Ø »

HarryDresden wrote:
Ø wrote:
Halbertz wrote: Reddit spacing - don't read.
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Robben_DuMarsch
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Re: Anti Scent System Is a Laughable Disaster

Post by Robben_DuMarsch »

I like this thread, it's funny.
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vatas
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Re: Anti Scent System Is a Laughable Disaster

Post by vatas »

Root issue: Sprucecaps can't tell if they lost stuff to a crime or a bug because people can run around with 10k INT*Stealth.

Core solution: make crimes leave something that everybody can see. Require high PER*Exploration to actually track the perpetrator.
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Sevenless
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Re: Anti Scent System Is a Laughable Disaster

Post by Sevenless »

vatas wrote:Root issue: Sprucecaps can't tell if they lost stuff to a crime or a bug because people can run around with 10k INT*Stealth.

Core solution: make crimes leave something that everybody can see. Require high PER*Exploration to actually track the perpetrator.
/thread

Although the one thing I'd add is I feel tracking should be on by default, toggled off if wanted (I argue toggles should be server side not client side so you only need to turn it off once). Would help prevent the bug reports by making it a bit more intuitive.
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