Ender Client

Forum for alternative clients, mods & discussions on the same.
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The_Blode
Posts: 596
Joined: Sat Oct 08, 2011 7:51 am
Location: Location: Location

Re: Ender Client

Post by The_Blode »

EnderWiggin wrote:Should have posted this way earlier, but better late than never, I suppose. I'm sorry to inform you that at the moment I have no plans or desire to support client further. I don't want to say that I'll never return to it, but it is very unlikely, at least at this time.
As far as I know, client more or less works as of now, but have no idea which features might be not working properly or how long it will continue to work without merges of loftar's changes.
thanks for the direct confirmation, appreciate your work over the years.
I will likely plan on changing clients for months and not actually do it until my hand is forced.
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Robben_DuMarsch
Posts: 2646
Joined: Wed Sep 28, 2011 2:58 am

Re: Ender Client

Post by Robben_DuMarsch »

For those of you who still want to continue using Ender, KamiClient is a direct continuation: viewtopic.php?f=49&t=74964
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EnderWiggin
Posts: 1156
Joined: Sat Mar 20, 2010 8:23 pm

Re: Ender Client

Post by EnderWiggin »

OK, so, this is kinda awkward... Wife started playing Haven again, and after looking at Kami client and not being able to tell if everything being merged there correctly, I've decided to update client myself.

So here's update (regular and beta):
  • merged loftar's code
  • List inventory: display mode now switched by clicking on label, not by pressing ALT
  • added missing ores/rocks/pavings to tile highlight and icon group lists
  • removed broken flat cupboard option
  • added option to scale cupboards vertically
  • added option to scale palisades and brick walls vertically
  • fixed gilding window not working
  • added hotkey to interact with the closest gate. ALT+W by default, can be customized in Options->Shortcut settings.
  • fixed craft window not adding tabs for recipes opened through ingredient lookup
  • fixed mine support radius not toggled by ALT+R
  • added squirrel cache to container list, so they can be colored by fullness
  • added full squirrel cache to radar
veme
Posts: 35
Joined: Sat Apr 03, 2021 8:48 am
Location: ♆ Blackspire Citadel ♆

Re: Ender Client

Post by veme »

Good to have you back, thanks for the update! Note - can you separate "Object info" from "Container fullness". It seems that container fullness is not working when object info is disabled. It would be nice to have it separated, cause it's nice to see whether there is something in container/is full, but not always see crop status - there are a lot of crops on fields, so it's kinda laggy - and I'm not a farmer so it's not useful information for me.
♆ Blackspire Citadel ♆ | Best Hermit shop on W16
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The_Blode
Posts: 596
Joined: Sat Oct 08, 2011 7:51 am
Location: Location: Location

Re: Ender Client

Post by The_Blode »

EnderWiggin wrote:OK, so, this is kinda awkward... Wife started playing Haven again, and after looking at Kami client and not being able to tell if everything being merged there correctly, I've decided to update client myself.

So here's update (regular and beta):
  • merged loftar's code
  • List inventory: display mode now switched by clicking on label, not by pressing ALT
  • added missing ores/rocks/pavings to tile highlight and icon group lists
  • removed broken flat cupboard option
  • added option to scale cupboards vertically
  • added option to scale palisades and brick walls vertically
  • fixed gilding window not working
  • added hotkey to interact with the closest gate. ALT+W by default, can be customized in Options->Shortcut settings.
  • fixed craft window not adding tabs for recipes opened through ingredient lookup
  • fixed mine support radius not toggled by ALT+R
  • added squirrel cache to container list, so they can be colored by fullness
  • added full squirrel cache to radar
Wow, this is great! I had no idea the radius shortcut issue was a bug, I figured i goofed up a hotkey somehow. Guess I'm sticking with the tried and true client for a while yet :D
hexahedron
Posts: 1
Joined: Wed Mar 23, 2011 10:45 pm

Re: Ender Client

Post by hexahedron »

EnderWiggin wrote:OK, so, this is kinda awkward... Wife started playing Haven again, and after looking at Kami client and not being able to tell if everything being merged there correctly, I've decided to update client myself.

So here's update (regular and beta):
  • merged loftar's code
  • List inventory: display mode now switched by clicking on label, not by pressing ALT
  • added missing ores/rocks/pavings to tile highlight and icon group lists
  • removed broken flat cupboard option
  • added option to scale cupboards vertically
  • added option to scale palisades and brick walls vertically
  • fixed gilding window not working
  • added hotkey to interact with the closest gate. ALT+W by default, can be customized in Options->Shortcut settings.
  • fixed craft window not adding tabs for recipes opened through ingredient lookup
  • fixed mine support radius not toggled by ALT+R
  • added squirrel cache to container list, so they can be colored by fullness
  • added full squirrel cache to radar
Cool, but can you fix "Force hardware cursor" plz
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EnderWiggin
Posts: 1156
Joined: Sat Mar 20, 2010 8:23 pm

Re: Ender Client

Post by EnderWiggin »

Updated beta version of client:
  • added separate option to highlight finished objects (like drying racks), instead of relying on object info toggle
  • added progress coloring for tanning tubs
  • drying racks and tanning tubs empty highlight is governed by Display container fullness option
  • added bay shrimp to auto pickup list
  • fixed item filter highlight of stacks with matching items
  • fixed force hardware cursor option
If nothing breaks this will come to regular version tomorrow.
veme
Posts: 35
Joined: Sat Apr 03, 2021 8:48 am
Location: ♆ Blackspire Citadel ♆

Re: Ender Client

Post by veme »

EnderWiggin wrote:added separate option to highlight finished objects (like drying racks), instead of relying on object info toggle.
Thank you!
- Can you also add filter for lphw (LP/H/Weight) in Extended Craft? That'd be so helpful
- Also, picking lowest quality item from eq? Due to stacks, it's kinda hard to get lowest quality
Last edited by veme on Wed Nov 08, 2023 11:22 pm, edited 1 time in total.
♆ Blackspire Citadel ♆ | Best Hermit shop on W16
Ø
Posts: 323
Joined: Thu Oct 19, 2023 11:01 pm

Re: Ender Client

Post by Ø »

Anyone else no longer seeing their arrows on the map when arrows are selected in the Icon settings? If I hadn't zoomed in I wouldn't have known the arrow was on the ground; thought it was just rng breaking arrows.
tztfzf5tt
Posts: 14
Joined: Sat Jun 20, 2020 11:48 pm

Re: Ender Client

Post by tztfzf5tt »

@EnderWiggin just want to say thank you for the work you put into the client, its awsome. Over the years i get used to it very much and every time i had to play with the vanilla client i recognized how good your client is.

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