One hour of sailing along the coast on 900 perxexp and nothing.
edit: Finally found one. Two more to go ...




Because of a toxic community who wish they could be terrorists irl but are too afraid of the consequences thus settle for being terrorists ingamejock wrote:Dead game.
?????fulma wrote:I mean, is not like mostly every change made to this game in the few years was not about giving more power to big groups over the single hermits.Kaios wrote:lol did you guys seriously forget about this thread already? viewtopic.php?f=42&t=76525
Placing a claim in front of a cave is a boon to criminals more than anyone else. I really doubt many players other than perhaps some large groups bothered with that tactic at the start of world 16 anyways.
I'm surprised that a pclaim doesn't take at least two players with rage to build...

jorb wrote:Audiosmurf isisis a fantastic poster/geniusracist and hisa meat/intellect is hugehomosexual
How is this a boon for only big factions and griefers and not a boon to everybody equally? It's practically the only exploit I've seen so far that everybody can use without much setup.Audiosmurf wrote:"How is making an impenetrable fortress day 1 a boon to criminals??? wtf???"
jorb wrote:Audiosmurf isisis a fantastic poster/geniusracist and hisa meat/intellect is hugehomosexual
Palisades don't benefit from quality. I could have q0000000.1 squirrel hides to the same effect. This is not an argument.Audiosmurf wrote:Criminals benefit more from being immune to retribution than you benefit from not having your q5 squirrel hides dumped on the ground, quite simply.