So u wanna port in to a thingwall, guy runs on screen and aggros you and you can't fight back?Vladichka wrote:Since we all post ideas that Jorb will not read, I'll join
1. Make any form of fasttravel except traveling back to your hearthfire apply a 20 rl minutes debuff (debatable, 20 minutes might be too low, but we have to staet somewhere) that prevents you from initiating combat with other players. This debuff resets when you travel to your hearthfire. You can still get attacked after you fast travel, but you can't attack.
2. Fast travel for wagons, somehow we can teleport knarrs around, but crossing rivers with wagons is impossible, what's up with that?
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caz
- Posts: 542
- Joined: Fri Jul 16, 2010 7:27 pm
Re: Prelude: World 16.1

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Audiosmurf
- Posts: 2944
- Joined: Fri Jul 02, 2010 9:00 pm
- Location: Ice Hell
Re: Prelude: World 16.1
Asian women eats with branches
jorb wrote:Audiosmurf isisis a fantastic poster/geniusracist and hisa meat/intellect is hugehomosexual
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Jenno
- Posts: 140
- Joined: Wed Sep 17, 2025 10:04 pm
Re: Prelude: World 16.1
To align winter and Christmas, W16.1 must start one-third into the summer season. 
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Vladichka
- Posts: 116
- Joined: Tue Jul 18, 2023 8:26 pm
Re: Prelude: World 16.1
You can fight back, but you can't aggro or have other people who jump via thingwall join.caz wrote:So u wanna port in to a thingwall, guy runs on screen and aggros you and you can't fight back?Vladichka wrote:Since we all post ideas that Jorb will not read, I'll join
1. Make any form of fasttravel except traveling back to your hearthfire apply a 20 rl minutes debuff (debatable, 20 minutes might be too low, but we have to staet somewhere) that prevents you from initiating combat with other players. This debuff resets when you travel to your hearthfire. You can still get attacked after you fast travel, but you can't attack.
2. Fast travel for wagons, somehow we can teleport knarrs around, but crossing rivers with wagons is impossible, what's up with that?
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Dawidio123
- Posts: 1456
- Joined: Wed Aug 31, 2011 11:48 pm
- Location: In your ear
Re: Prelude: World 16.1
Sorry guys i can't come and help you out, yes i know you got attacked near our walls but i just jumped to a market and now i'm cucked out of gameplay for X amount of time.Vladichka wrote: You can fight back, but you can't aggro or have other people who jump via thingwall join.
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LaserSaysPew
- Posts: 397
- Joined: Mon Dec 03, 2012 6:25 pm
Re: Prelude: World 16.1
Dawidio123 wrote:Sorry guys i can't come and help you out, yes i know you got attacked near our walls but i just jumped to a market and now i'm cucked out of gameplay for X amount of time.Vladichka wrote: You can fight back, but you can't aggro or have other people who jump via thingwall join.
Vladichka wrote:This debuff resets when you travel to your hearthfire.
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Dawidio123
- Posts: 1456
- Joined: Wed Aug 31, 2011 11:48 pm
- Location: In your ear
Re: Prelude: World 16.1
Oh sorry i didn't read that. Let me go again.LaserSaysPew wrote:Dawidio123 wrote:Sorry guys i can't come and help you out, yes i know you got attacked near our walls but i just jumped to a market and now i'm cucked out of gameplay for X amount of time.Vladichka wrote: You can fight back, but you can't aggro or have other people who jump via thingwall join.Vladichka wrote:This debuff resets when you travel to your hearthfire.
Sorry guys give me 15 seconds to place my hearthfire in the thingwall palisade so i can reset the debuff that cucks me out of gameplay.
Also honestly, it really doesn't matter. You port into a fight you are getting aggro'd, no matter what, most people will just aggro you to stack coins on your zigzags and take aims. You port to bonk a hermit (lmao cuck) you are either not needed or you can go ahead and pick speedboosts on a horse or something.
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LaserSaysPew
- Posts: 397
- Joined: Mon Dec 03, 2012 6:25 pm
Re: Prelude: World 16.1
Easy, reset works only on hfs older than 8 hours.Dawidio123 wrote: Sorry guys give me 15 seconds to place my hearthfire in the thingwall palisade so i can reset the debuff that cucks me out of gameplay.
Also honestly, it really doesn't matter. You port into a fight you are getting aggro'd, no matter what, most people will just aggro you to stack coins on your zigzags and take aims. You port to bonk a hermit (lmao cuck) you are either not needed or you can go ahead and pick speedboosts on a horse or something.
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Dawidio123
- Posts: 1456
- Joined: Wed Aug 31, 2011 11:48 pm
- Location: In your ear
Re: Prelude: World 16.1
I mean look i'm all for nerfing fast travel all over the world, but also I don't think cucking people out of aggro does anything relevant. If you can't be annoying enough to be worth aggroing over you are lacking.LaserSaysPew wrote:Easy, reset works only on hfs older than 8 hours.Dawidio123 wrote: Sorry guys give me 15 seconds to place my hearthfire in the thingwall palisade so i can reset the debuff that cucks me out of gameplay.
Also honestly, it really doesn't matter. You port into a fight you are getting aggro'd, no matter what, most people will just aggro you to stack coins on your zigzags and take aims. You port to bonk a hermit (lmao cuck) you are either not needed or you can go ahead and pick speedboosts on a horse or something.
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Vladichka
- Posts: 116
- Joined: Tue Jul 18, 2023 8:26 pm
Re: Prelude: World 16.1
It does matter. Either 3 people cover like ~10 thingwalls and gank every passing hermit, or they cover 1 thingwall. But I'm sure you will make another excuse how it's bad for hermits.Dawidio123 wrote: Also honestly, it really doesn't matter. You port into a fight you are getting aggro'd, no matter what, most people will just aggro you to stack coins on your zigzags and take aims. You port to bonk a hermit (lmao cuck) you are either not needed or you can go ahead and pick speedboosts on a horse or something.

