Game Development: Provincial Oven

Announcements about major changes in Haven & Hearth.
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kirion
Posts: 378
Joined: Sat Jul 31, 2010 11:45 pm

Re: Game Development: Provincial Oven

Post by kirion »

All hail the monke king!

Also do we still get infections/leeches by boating in the swamp? Shouldn't, imo
nivelheim
Posts: 16
Joined: Fri Jan 13, 2017 5:05 pm

Re: Game Development: Provincial Oven

Post by nivelheim »

kirion wrote:All hail the monke king!

Also do we still get infections/leeches by boating in the swamp? Shouldn't, imo
You do but it's pretty hilarious to boat full speed thru the swamp with your cart in tow.
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VDZ
Posts: 2766
Joined: Sun Jul 17, 2011 2:27 am

Re: Game Development: Provincial Oven

Post by VDZ »

jorb wrote:
VDZ wrote:
jorb wrote:
  • The world map can now display province borders with a toggle. Are you as excited about not marking province borders manually as I am?
I am, but I'll have to wait for Ender to update his client as I don't have my map on the default client.
Import/export? Unless ender has changed the map format or w/e.
Oh, I forgot those buttons exist now. They're gonna be useful when the lockdown ends and I'm playing during breaks at work again.

Sadly...
Image
:'(

Is this an export/import issue or am I going to have to visit every minimap again to map the provinces?
Southpaw
Posts: 212
Joined: Thu Sep 22, 2011 2:17 am

Re: Game Development: Provincial Oven

Post by Southpaw »

wait what the fuck there's no change to miner credo

nevermind, not vey cool.
jaws hat enthusiast, entrepreneur, avid appreciator of the arts
iamahh
Posts: 1806
Joined: Sat Dec 12, 2015 8:23 pm

Re: Game Development: Provincial Oven

Post by iamahh »

pvp players about to ruin the game again... cant have useful coracles, cant have fast sleds, cant this, cant that
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Ag_Revol
Posts: 286
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Re: Game Development: Provincial Oven

Post by Ag_Revol »

iamahh wrote:pvp players about to ruin the game again... cant have useful coracles, cant have fast sleds, cant this, cant that
You prefer them ruining the game by killing you or something?
That's an issue exactly because it gives pvp advantage
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Nightdawg
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Re: Game Development: Provincial Oven

Post by Nightdawg »

iamahh wrote:pvp players about to ruin the game again... cant have useful coracles, cant have fast sleds, cant this, cant that
ah yes, because I, a hermit, would love to get attacked and get beaten cause I didn't carry the mandatory coracle.

Image
jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
"Our primary development direction is toward object-controlled-objects"
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vatas
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Location: Suomi Finland Perkele

Re: Game Development: Provincial Oven

Post by vatas »

This may be dumbest idea ever but what if carrying Coracle on your back would slow you down for like 5% or so?
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread

Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)

Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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wonder-ass
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Joined: Thu Aug 01, 2013 7:02 am

Re: Game Development: Provincial Oven

Post by wonder-ass »

vatas wrote:This may be dumbest idea ever but what if carrying Coracle on your back would slow you down for like 5% or so?
it would become a useless item xd
see homo sexuality trending,. do not do that.
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Grecha8
Posts: 3
Joined: Wed Mar 24, 2021 2:52 pm

Re: Game Development: Provincial Oven

Post by Grecha8 »

Add update info to game wiki please!
And, have moose really become more aggressive?

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