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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Game Development: Possessed Purse
There should be some slip for sale of animals, ships too? To remove even the last remains of player interaction in trading.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
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Vantri
- Posts: 35
- Joined: Wed Jun 30, 2010 3:43 pm
Re: Game Development: Possessed Purse
Mr. Fjord proudly erects a plow.
Mr. Zaphod dastardly steals a plow and attaches a Bill of Possession.
Mr. Zaphod cunningly returns stolen plow to it's previous spot.
Mr. Fjord detects scents of theft, but since his treasured plow is in same spot as before stays unconcerned.
Mr. Zaphod waits off for scents to expire, comes with bill and claims plow permanently.
is this story viable?
Mr. Zaphod meticulously constructs a cupboard.
Mr. Zaphod dastardly attaches a Bill of Possession to it and gives cupboard to Mr. Fjord.
Mr. Fjord gladly puts his treasured linen pants into spacious cupboard.
Mr. Zaphod stealthily visits Mr. Fjords homestead at night, carries away possessed cupboard and replaces it with new empty one.
Mr. Zaphod eagerly proceeds to study Mr. Fjords pants.
is this story viable?
Mr. Zaphod dastardly steals a plow and attaches a Bill of Possession.
Mr. Zaphod cunningly returns stolen plow to it's previous spot.
Mr. Fjord detects scents of theft, but since his treasured plow is in same spot as before stays unconcerned.
Mr. Zaphod waits off for scents to expire, comes with bill and claims plow permanently.
is this story viable?
Mr. Zaphod meticulously constructs a cupboard.
Mr. Zaphod dastardly attaches a Bill of Possession to it and gives cupboard to Mr. Fjord.
Mr. Fjord gladly puts his treasured linen pants into spacious cupboard.
Mr. Zaphod stealthily visits Mr. Fjords homestead at night, carries away possessed cupboard and replaces it with new empty one.
Mr. Zaphod eagerly proceeds to study Mr. Fjords pants.
is this story viable?
Where time is but a loop, a loose stitch in the Universal Cloth, a Streamer might seize upon a chance, a fatal slip - and plunge the fate of planets into chaos…
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Game Development: Possessed Purse
Vantri wrote:is this story viable?
Also, since I guess I didn't answer that explicitly, yes, the bill can be removed from the object by just right-clicking it.loftar wrote:Yes, it's marked with a pole (as shown in the OP screenshot), and it is that pole that is highlighted when hovering over the bill item.shubla wrote:Can I see if some item is possessed by such bill? Can I remove the bill from an object?
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Lalaxx
- Posts: 440
- Joined: Sun May 12, 2013 12:15 pm
- Location: Norsca
Re: Game Development: Possessed Purse
great idea tbhRedlaw wrote:Can purses gain the ability to also hold Pearls?
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flitchy
- Posts: 6
- Joined: Sat Jul 01, 2017 2:48 am
Re: Game Development: Possessed Purse
What's the storage size on the purse?
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Procne
- Posts: 984
- Joined: Sat May 29, 2010 3:04 pm
Re: Game Development: Possessed Purse
Has someone already testes and knows the answer to this?Procne wrote:Does it now also apply the increased smelting chance effects from skills (those were missing too)?jorb wrote:--
- Boulders mined out by those with the "Miner" credo are now considered "Well-Mined", and yield such ores.
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valeriesusanne
- Posts: 154
- Joined: Wed May 30, 2018 12:30 pm
Re: Game Development: Possessed Purse
If you mean the one Sneezewortt is wearing, it looks like a bat wing cape to metripp wrote:wait, what is the cape that char is wearing in the pic?
"He doesn't understand. Explain as you would a child." General Roth'h'ar Sarris
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xxxlewisxxx11
- Posts: 54
- Joined: Sat Mar 27, 2010 2:16 pm
Re: Game Development: Possessed Purse
The Bill of Possession is amazing update for trading but can we rename them or make barrels and chests with the bill of possession have rummage rights, would make it great for selling BULK! items again.