Hunger changes from stream

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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SnuggleSnail
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Re: Hunger changes from stream

Post by SnuggleSnail »

I always liked the leveling system in The Elder Scrolls. You you chop down a tree, you get better at chopping down trees.

Haven is just like TES, except when you chop down a tree it just ruins your hunger and permanently makes you weaker for no benefit. Then you kill yourself and reincarnate to get stronger.

As this is a perfect system I think it would be better to focus on other content, like sexual intercourse with trees, rocks, and maybe even bushes.

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SnuggleSnail
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Re: Hunger changes from stream

Post by SnuggleSnail »

Hunger/feasting is (objectively) worse than it has ever been during the time I played, and given it's 90% of what people actually do in this game it should (objective) be ur #1 priority (objectively).

Beyond the first 2 months of a world the only reason I play is to siege people, and I care more about this than the removal of siege because of how (objectively) dreadful playing with this feasting system was.

OP or viewtopic.php?f=48&t=73262&p=908870#p908870 would be x1000 better. Remove satiations and make hunger scale with FEPs gained not a bunch of loosely but not directly related bullshit
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noindyfikator
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Re: Hunger changes from stream

Post by noindyfikator »

Totally agree with Snail. Current hunger/feast system is bad and need change. Suggested solutions by him looks good. For sure worth to take a look #Jorbtar
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ChildhoodObesity
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Re: Hunger changes from stream

Post by ChildhoodObesity »

the people need this, please jorbo
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SnuggleSnail
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Re: Hunger changes from stream

Post by SnuggleSnail »

ChildhoodObesity wrote:the people need this, please jorbo
Also remove satiations in addition to OP since it has never done what it's meant to, and OP's hunger suggestion would be able to stop runaway stats on its own - no need for multiplicative reduction
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Dawidio123
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Re: Hunger changes from stream

Post by Dawidio123 »

SnuggleSnail wrote:
ChildhoodObesity wrote:the people need this, please jorbo
Also remove satiations in addition to OP since it has never done what it's meant to, and OP's hunger suggestion would be able to stop runaway stats on its own - no need for multiplicative reduction
As long as they remove hunger reduction from questing (literally salt but takes hours of your life) i think it would be fine, otherwise you'll see autists questing 24/7 for that shit.
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Vert
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Re: Hunger changes from stream

Post by Vert »

eating is take to much time.

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