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Robertzon
- Posts: 1483
- Joined: Mon Jan 03, 2011 11:51 pm
Re: Game Development: Color Wheel
hallelujah they have returned
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popfor
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Re: Game Development: Color Wheel
mr jorb are the allegations that you steal candy from local convenience stores true or false the public needs answers
current evidence presented
cool update btw color controlled colors are looking good

my avatar is stolen without permission

#badboysclub
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Dakkan
- Posts: 666
- Joined: Thu Dec 12, 2013 2:58 am
Re: Game Development: Color Wheel
PVP morons shut up
There is no use case currently for manually planted trees!
AND BEFORE YOU FUCKERS EVEN THINK ABOUT REDUCING THE COST OF THE UNSTUNTING MAGIC BY A NEGLIGIBLE AMOUNT AS SOME SORT OF "FIX", REMEMBER THAT NO INDUSTRY TREES ARE EVER GOING TO BE STUNTED, SO WHY ARE WE DOING THIS GODDAMN DANCE ANYWAY!
Solution
Manually planted trees should just not stunt, but I know we can never remove any mechanics ever, so how about every spring all currently stunted trees become unstunted again. That way, all garbage, manually planted trees, WHICH WILL NEVER BE INDUSTRY TREES, will eventually mature.
I'm just tired of going through this conversation repeatedly, and using the forums on mobile is awful.
Why, what is the reason for this random, non-change?jorb wrote: [*] Planting Trees by hand now requires "Plant Lore".
You can cut it by 90% or increase it by 200%, it doesn't matter because there is no reason to plant trees manually right now. Anything related to actual food use/industry, quality matters so herbalist tables will be used so that the trees won't suffer quality penalty AND won't stunt after planting. Anything related to larp/decoration, herbalist tables will STILL be used because no one wants to decorate a few dozen trees only for 50%+ to stunt in a week and require either replanting or a hilariously overpriced hearth magic to unstunt them!jorb wrote: [*] Halved stamina and time costs of planting trees by hand.
There is no use case currently for manually planted trees!
AND BEFORE YOU FUCKERS EVEN THINK ABOUT REDUCING THE COST OF THE UNSTUNTING MAGIC BY A NEGLIGIBLE AMOUNT AS SOME SORT OF "FIX", REMEMBER THAT NO INDUSTRY TREES ARE EVER GOING TO BE STUNTED, SO WHY ARE WE DOING THIS GODDAMN DANCE ANYWAY!
Solution
Manually planted trees should just not stunt, but I know we can never remove any mechanics ever, so how about every spring all currently stunted trees become unstunted again. That way, all garbage, manually planted trees, WHICH WILL NEVER BE INDUSTRY TREES, will eventually mature.
I'm just tired of going through this conversation repeatedly, and using the forums on mobile is awful.
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DDDsDD999
- Posts: 5766
- Joined: Fri Jul 02, 2010 12:31 am
Re: Game Development: Color Wheel
I was just thinking this game couldn't get uglier.jorb wrote:Added variable building materials to "Cupboard" and "Spinning Wheel".





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Narski
- Posts: 65
- Joined: Wed Apr 05, 2017 9:16 pm
Re: Game Development: Color Wheel
Does it not seem slightly underwhelming the amount of new content for a 75 day stretch?
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Antvgr
- Posts: 78
- Joined: Fri Jan 26, 2024 7:56 pm
Re: Game Development: Color Wheel
The game is developed by two working people with families in their spare time.Narski wrote:Does it not seem slightly underwhelming the amount of new content for a 75 day stretch?
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meabeab
- Posts: 148
- Joined: Fri Mar 26, 2021 9:06 pm
Re: Game Development: Color Wheel
Poly-shade palisade when
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Vraatjuh
- Posts: 456
- Joined: Tue Sep 28, 2010 4:08 pm
- Location: Heaven
Re: Game Development: Color Wheel
Please do... I don't want to plant 50 of the same trees to get all my cupboards to look the same. I do like the option though!caz wrote:please allow a 'default' colour for anything variable
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noindyfikator
- Posts: 1478
- Joined: Fri Jul 15, 2011 11:10 am
Re: Game Development: Color Wheel
Finally a patchma
Cons
Cons
- Cupboard making was always spam of random trees, now the house will look like an palette of colors inside
- Nice QoL for Boreworm holes
- Pursuit mode changes are pretty neat
- Death camera spy alts finally won't be that annoying
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Luno
- Posts: 403
- Joined: Fri Feb 04, 2022 3:10 pm
Re: Game Development: Color Wheel
This shit made boating cheese so much easier lmao. Please never ever revert this change.jorb wrote: [*] Pursuit mode is not engaged if we are already within range when executing a combat move/attack. (Assuming this is controversial, so feel free to present counter-arguments)
