Steam Workshop

Forum for alternative clients, mods & discussions on the same.
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Katodiy
Posts: 20
Joined: Sun Apr 04, 2021 11:41 pm

Re: Steam Workshop

Post by Katodiy »

The Steam window pops up when I launch the game and get the client selection. After that, where the Steam window pops up, we can see this: (If you call shift+tab at this moment).
Image

Otherwise everything works
송태권
Posts: 9
Joined: Thu Jun 16, 2016 1:47 pm

Re: Steam Workshop

Post by 송태권 »

There is simple solution for setting Steam app id.
Create a file "steam_appid.txt" in your current working directory, write 3051280 in it and save it.
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loftar
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Re: Steam Workshop

Post by loftar »

Katodiy wrote:The Steam window pops up when I launch the game and get the client selection. After that, where the Steam window pops up, we can see this: (If you call shift+tab at this moment).
Yes, I know, it's not great, but I really don't know what to do about it. I've been looking for ways to get Steam to not show the pop-up or overlay in the chooser window, but I've found nothing so far.
송태권 wrote:There is simple solution for setting Steam app id.
Create a file "steam_appid.txt" in your current working directory, write 3051280 in it and save it.
That works in the CWD? I thought it had to be in the same directory as the Java executable.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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APXEOLOG
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Re: Steam Workshop

Post by APXEOLOG »

loftar wrote:Yes, I know, it's not great, but I really don't know what to do about it. I've been looking for ways to get Steam to not show the pop-up or overlay in the chooser window, but I've found nothing so far.
Tbh I think you just need to make it a fancy window with a bigger splash screen. Make it 800*600, ask jorb for some art work, add some minimal styling. The current window looks quite sad.
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송태권
Posts: 9
Joined: Thu Jun 16, 2016 1:47 pm

Re: Steam Workshop

Post by 송태권 »

loftar wrote:That works in the CWD? I thought it had to be in the same directory as the Java executable.
In my case, it worked well
gravesmerch
Posts: 520
Joined: Thu Sep 08, 2022 6:13 pm

Re: Steam Workshop

Post by gravesmerch »

would be nice a login test period, before world start, in case some issue arise when we try to login
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Pills
Posts: 667
Joined: Thu Apr 04, 2019 1:21 am

Re: Steam Workshop

Post by Pills »

gravesmerch wrote:would be nice a login test period, before world start, in case some issue arise when we try to login
You can log in to the current world.
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gravesmerch
Posts: 520
Joined: Thu Sep 08, 2022 6:13 pm

Re: Steam Workshop

Post by gravesmerch »

guys can I just ignore these messages if I'm not uploading my client to Steam?
[S_API FAIL] SteamAPI_Init() failed; no appID found.
Either launch the game from Steam, or put the file steam_appid.txt containing the correct appID in your game folder.

adding 3051280 to steam_appid.txt ...

[S_API FAIL] SteamAPI_Init() failed; connect to global user failed.
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loftar
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Re: Steam Workshop

Post by loftar »

gravesmerch wrote:guys can I just ignore these messages if I'm not uploading my client to Steam?
Yes. They do bother me too, though. I'm considering ways of making the Steam functionality more a plugin than strictly built into the core client.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
gravesmerch
Posts: 520
Joined: Thu Sep 08, 2022 6:13 pm

Re: Steam Workshop

Post by gravesmerch »

thanks, loftar, its no big deal, just checking

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