Game Development: Grammophone Crane

Announcements about major changes in Haven & Hearth.
Miss_Min
Posts: 175
Joined: Sun Mar 25, 2012 11:28 am

Re: Game Development: Grammophone Crane

Post by Miss_Min »

dupapsa wrote:
Beronica wrote:Are we ever going to get the chance to fish/dig up trash again?
did it stop being a thing? i feel like i'm constantly digging up random shit while landscaping
Pretty sure it is currently ONLY a thing while landscaping, and it has been (despite dev claim to the contrary at the end of their livestream) in some way stopped, blocked, suspended or inadvertently lost down the back of the sofa in fishing. (And, I think, beach trash has also disappeared?)
Mr_Bober
Posts: 579
Joined: Thu Jan 31, 2019 8:51 pm

Re: Game Development: Grammophone Crane

Post by Mr_Bober »

jorb wrote:
  • Added "Frost Flower", winter curiosity.
Any chance we can garden this?
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Robben_DuMarsch
Posts: 2646
Joined: Wed Sep 28, 2011 2:58 am

Re: Game Development: Grammophone Crane

Post by Robben_DuMarsch »

Ngl I wasn't expecting an actual content patch this quick, with also some critical bug fixes. I really do hope that 2026 is the year of them being back, as Jorb seems to imply.
Kudos.
Mr_Bober
Posts: 579
Joined: Thu Jan 31, 2019 8:51 pm

Re: Game Development: Grammophone Crane

Post by Mr_Bober »

Has anyone actually seen the cranes?
I went through rivers, lakes, all 3 kinds of swamps, still no cranes.
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Regulus2424
Posts: 685
Joined: Mon Feb 16, 2015 3:48 pm

Re: Game Development: Grammophone Crane

Post by Regulus2424 »

just saw a crane next to the badlands tree
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_Scipio
Posts: 304
Joined: Sat Aug 29, 2015 3:22 am
Location: Interrogating your villagers.

Re: Game Development: Grammophone Crane

Post by _Scipio »

jorb wrote:We've been developing, and here's what's new.
  • Ensured that destroy actions are canceled if a building completes its soaking timer while being destroyed.
  • Going up mineholes now confers the visitor debuff where applicable.
Enjoy!
Ensured that destroy actions are canceled if a building completes its soaking timer while being destroyed.

This was a long standing exploit. Clearly unintended, used to bug raid, and in need of a fix. Well done. But adding visitor to going up a minehole isn't a 'fix', just a change to how mineholes work; perhaps the reasoning should be explained.
mizdirector89 wrote: No, their version of 'interrogating' was just saying 'speak up, you better talk' over and over while they killed our characters.
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sylviavalentijn
Posts: 21
Joined: Wed Dec 04, 2024 9:43 pm

Re: Game Development: Grammophone Crane

Post by sylviavalentijn »

Done with this world if there's no changes to the new gilding system. It was fine before and now its incredibly tedious. Recycling is still pointless. Repairing armor is a step in the right direction but there should be some way to stop quality being fucked over example "armor polish" for metal armor or "sewing kit" for hide armor.
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azrid
Posts: 3647
Joined: Mon Oct 17, 2011 11:33 pm

Re: Game Development: Grammophone Crane

Post by azrid »

sylviavalentijn wrote:Done with this world if there's no changes to the new gilding system. It was fine before and now its incredibly tedious. Recycling is still pointless. Repairing armor is a step in the right direction but there should be some way to stop quality being fucked over example "armor polish" for metal armor or "sewing kit" for hide armor.
Maintaining material cost for repair is important for Havens economy.
For a single player game your idea would be fine though.
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Detharon
Posts: 118
Joined: Sat Mar 26, 2011 2:16 pm

Re: Game Development: Grammophone Crane

Post by Detharon »

jorb wrote:
[*] Ensured that destroy actions are canceled if a building completes its soaking timer while being destroyed.
[*] Going up mineholes now confers the visitor debuff where applicable.[/list]
Finally some good changes, thanks! The game would be in a much better shape if the bashing exploit were fixed earlier, that was probably the number one abuse used to raid people.
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ksillema
Posts: 21
Joined: Sat Oct 14, 2023 1:34 pm

Re: Game Development: Grammophone Crane

Post by ksillema »

awesome update!
Last edited by ksillema on Thu Jan 15, 2026 8:31 am, edited 1 time in total.

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