Game Development: Chessebell Poaching

Announcements about major changes in Haven & Hearth.
Nictos
Posts: 237
Joined: Thu Apr 21, 2011 5:31 am

Re: Game Development: Chessebell Poaching

Post by Nictos »

best update but yes please fix wandering sage next :)
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Senretsu
Posts: 70
Joined: Wed Feb 23, 2011 7:18 pm
Location: Canada

Re: Game Development: Chessebell Poaching

Post by Senretsu »

Consider my mind blown lol
Poopity scoop
Scoop diddy whoop
Whoop di scoop di poop
Poop di scoopty
Scoopty whoop
-Kanye West, "Lift Yourself"
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AliExpressMerchant
Posts: 140
Joined: Thu Jan 08, 2026 8:28 am

Re: Game Development: Chessebell Poaching

Post by AliExpressMerchant »

another patch

:geek:
Selling high quality tools for tokens. PM for more details
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Regulus2424
Posts: 685
Joined: Mon Feb 16, 2015 3:48 pm

Re: Game Development: Chessebell Poaching

Post by Regulus2424 »

Boy, I sure am excited to raise the local quality of Black Henbane and Dumbledore with my Wandering Sage credo :clueless:
W6 - giga noob hermit
W7 - giga noob hermit, part 2
W12 - hermit
W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
W16 - Marazhai from Wildfox Bread/Hogwarts
W16.1 - Knave from Pimp My Wheelchair
W16.2 - Knave-Errant from Ett gäng dumma smileys
HookedGrip
Posts: 16
Joined: Tue Sep 13, 2022 12:42 am

Re: Game Development: Chessebell Poaching

Post by HookedGrip »

jorb wrote: [*] Added "Poacher's Pouch", a "Creel" alternative for hunters. The "Poacher's Pouch" can hold: Raw hides, raw meat, bone, animal fat, intestines, entrails, and small animals/birds both dead and alive. Suggested, perhaps among other places, here.
Love this, but would really like to see these containers take stacks. The Creel has always felt lack luster without stacks, I imagine this will unfortunately feel the same.
Monopolis123
Posts: 23
Joined: Fri Feb 15, 2013 9:14 pm

Re: Game Development: Chessebell Poaching

Post by Monopolis123 »

Thanks for the update, but you're a bit late. My friend stopped playing the game, so all your work was for nothing.
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jorb
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Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

Re: Game Development: Chessebell Poaching

Post by jorb »

HasseKebab wrote:did you mistype, why does it cost 250k?
Figured it was a quite optional luxury, and that some relatively absurd cost would aid in not having random chess pieces scattered over the woodlands. Perhaps went overboard?
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
Ezrit
Posts: 2
Joined: Mon Nov 27, 2017 9:28 pm

Re: Game Development: Chessebell Poaching

Post by Ezrit »

Happy to see we're getting patches again.

Poacher's Pouch totally useless since items do not stack in them - same with wicker picker and creel (at least to some degree useful for lures,line, hooks)

hunting traps and lures/bait when?
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Regulus2424
Posts: 685
Joined: Mon Feb 16, 2015 3:48 pm

Re: Game Development: Chessebell Poaching

Post by Regulus2424 »

the pouch would be useless regardless, due to wax requirement
W6 - giga noob hermit
W7 - giga noob hermit, part 2
W12 - hermit
W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
W16 - Marazhai from Wildfox Bread/Hogwarts
W16.1 - Knave from Pimp My Wheelchair
W16.2 - Knave-Errant from Ett gäng dumma smileys
HookedGrip
Posts: 16
Joined: Tue Sep 13, 2022 12:42 am

Re: Game Development: Chessebell Poaching

Post by HookedGrip »

Regulus2424 wrote:the pouch would be useless regardless, due to wax requirement
If the items stacked it would be well worth the 2 wax.

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