Game Development: Melon Support

Announcements about major changes in Haven & Hearth.
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524u
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Re: Game Development: Melon Support

Post by 524u »

What about potatoes? And yet, you have added watermelon in world "inspired by Slavic and Germanic myth and legend".
Watermelons don't even grow here :cry:
B)
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jorb
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Re: Game Development: Melon Support

Post by jorb »

524u wrote:What about potatoes? And yet, you have added watermelon in world "inspired by Slavic and Germanic myth and legend".
Watermelons don't even grow here :cry:
That's where you are wrong, tho. Watermelons were known to the ancient world.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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Regulus2424
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Re: Game Development: Melon Support

Post by Regulus2424 »

jorb wrote:
524u wrote:What about potatoes? And yet, you have added watermelon in world "inspired by Slavic and Germanic myth and legend".
Watermelons don't even grow here :cry:
That's where you are wrong, tho. Watermelons were known to the ancient world.
what time period do you consider ancient, exactly? which parts of the world was the watermelon known to?
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jorb
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Re: Game Development: Melon Support

Post by jorb »

Regulus2424 wrote:what time period do you consider ancient, exactly? which parts of the world was the watermelon known to?
Pre-Islamic or even Pre-Christian antiquity, c:a year 0? La Wik informed me that watermelons were known in Asia Minor well into the BCs, known to the Romans, and that it was later introduced to the New World by Europeans. They grow widely in Spain and Italy, which are both decidedly Magna Germania.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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jorb
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Re: Game Development: Melon Support

Post by jorb »

sabinati wrote:A WATERMELLON?!
Yesteryear's memes! <3
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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vatas
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Re: Game Development: Melon Support

Post by vatas »

inb4 someone points out that pumpkins are a New World crop:

https://en.wikipedia.org/wiki/Grandfather_clause

At least to my understanding, pumpkins date back to the very earliest versions of Haven, before Jorb decided on a setting that excludes certain foodstuffs.
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pagsiu
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Re: Game Development: Melon Support

Post by pagsiu »

Nice, small update. Shame we didn't get a watermellon hat, tho.
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jorb
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Re: Game Development: Melon Support

Post by jorb »

vatas wrote:inb4 someone points out that pumpkins are a New World crop:

https://en.wikipedia.org/wiki/Grandfather_clause

At least to my understanding, pumpkins date back to the very earliest versions of Haven, before Jorb decided on a setting that excludes certain foodstuffs.
Tbqh, I think pumpkins simply got a "rule of cool" hall pass even back then. ^_^

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serVar161
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Re: Game Development: Melon Support

Post by serVar161 »

Watermelon is delicious.
Just like the "Tanning Tub"s" dependency on wood material—customization is always a good thing (for those worried about their Tanning Tub"s becoming multicolored—they're still the same, and the color change will likely only affect the new ones).
I also like the minimap changes. But could you add zoom in and out icons? (Preferably to the regular map as well)
My english is bEd.
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Regulus2424
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Re: Game Development: Melon Support

Post by Regulus2424 »

vatas wrote:inb4 someone points out that pumpkins are a New World crop
yeah, I was about to ask about that but Jorb already clarified that this whole time it was about whether or not he found the crop "cool" (which is kinda obvious if you think about it, as this is how most of the development functions (adding random stuff with complete disregard for common sense, historical accuracy or the betterment of the game)).
W6 - giga noob hermit
W7 - giga noob hermit, part 2
W12 - hermit
W13 - sprucecap extraordinaire from Magnanimous Magistrates
W14 - PotFriendJr from Doom Fortress
W15 - He Who Was from Gnomes Gone Gangsta
W16 - Marazhai from Wildfox Bread/Hogwarts
W16.1 - Knave from Pimp My Wheelchair
W16.2 - Knave-Errant from Ett gäng dumma smileys

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