Game Development: Removed Grievous Damage From Ants

Announcements about major changes in Haven & Hearth.
RayvenQ
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Joined: Tue Jan 26, 2010 6:16 pm

Re: Game Development: Removed Grievous Damage From Ants

Post by RayvenQ »

That'd be awesome.

I do wish there were more Dex related foods though, chickens and chantrelles don't really cut it, and chantrelle and onion pasties never add to dex, it's always the other one for me.
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Tonopah
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Re: Game Development: Removed Grievous Damage From Ants

Post by Tonopah »

Brill is dex FEP and right now they are active at more than one river fishing node. waxing first quarter moon with woodfish lures/leech
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shamelesspie
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Re: Game Development: Removed Grievous Damage From Ants

Post by shamelesspie »

Tonopah wrote:Brill is dex FEP and right now they are active at more than one river fishing node. waxing first quarter moon with woodfish lures/leech
He speaks the truth.
RayvenQ
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Re: Game Development: Removed Grievous Damage From Ants

Post by RayvenQ »

Only problem is, I'm far, far, far inland.

There still should be more dex foods other than fish and chicken and chants and pirohzki's
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ElGato
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Re: Game Development: Removed Grievous Damage From Ants

Post by ElGato »

RayvenQ wrote:Only problem is, I'm far, far, far inland.

There still should be more dex foods other than fish and chicken and chants and pirohzki's
quit complaining and eat some fuckin piros
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Potjeh
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Re: Game Development: Removed Grievous Damage From Ants

Post by Potjeh »

I got 10 agi and 6 psy from RoBs ^_^
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RayvenQ
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Re: Game Development: Removed Grievous Damage From Ants

Post by RayvenQ »

Gato, I would, if they'd ever fucking give me any dex points.
SevenBlade
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Re: Game Development: Removed Grievous Damage From Ants

Post by SevenBlade »

This broke the game for me.

Between getting camped and all my equipment destroyed by boars, not having the materials to build a protective wall.

I donno, call me a carebear, but I didn't know the dev's were aiming for Dwarf Fortress level hard where you either live to be a vet or get torn to shreds.
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jorb
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Re: Game Development: Removed Grievous Damage From Ants

Post by jorb »

SevenBlade wrote:This broke the game for me.

Between getting camped and all my equipment destroyed by boars, not having the materials to build a protective wall.

I donno, call me a carebear, but I didn't know the dev's were aiming for Dwarf Fortress level hard where you either live to be a vet or get torn to shreds.
What's up with this? You know you can *run away* from boars, right? I have thus far been knocked out once. While afk.
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Thijssnl
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Re: Game Development: Removed Grievous Damage From Ants

Post by Thijssnl »

jorb wrote:
SevenBlade wrote:This broke the game for me.

Between getting camped and all my equipment destroyed by boars, not having the materials to build a protective wall.

I donno, call me a carebear, but I didn't know the dev's were aiming for Dwarf Fortress level hard where you either live to be a vet or get torn to shreds.
What's up with this? You know you can *run away* from boars, right? I have thus far been knocked out once. While afk.

There are also players who didn't create the game and don't know all game mechanics. That's about everyone except you and loftar tbh.

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