Game Development: Burying Roe

Announcements about major changes in Haven & Hearth.
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Nightdawg
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Re: Game Development: Burying Roe

Post by Nightdawg »

jorb wrote: [*] Ancestors (bless them) should no longer ask for dungeon keys. Reported here.
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jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
"Our primary development direction is toward object-controlled-objects"
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jordancoles
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Re: Game Development: Burying Roe

Post by jordancoles »

Nightdawg wrote:
jorb wrote: [*] Ancestors (bless them) should no longer ask for dungeon keys. Reported here.
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:lol:

Oh, you wanted all the dungeon types?
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524u
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Re: Game Development: Burying Roe

Post by 524u »

jordancoles wrote:
Nightdawg wrote:
jorb wrote: [*] Ancestors (bless them) should no longer ask for dungeon keys. Reported here.
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:lol:

Oh, you wanted all the dungeon types?
I wonder how they test the fixes
B)
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sMartins
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Re: Game Development: Burying Roe

Post by sMartins »

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Kaios
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Re: Game Development: Burying Roe

Post by Kaios »

Are Roe Deers going to be tame-able or were they just given a male/female distinction for the horns? Giving them that distinction is not something you guys have usually done in the past other than for tamed animals.
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Massa
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Re: Game Development: Burying Roe

Post by Massa »

can we have more consequential items

feels like forever since we've gotten new coats, armor, weapons, etc.

especially dank shit
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Audiosmurf
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Re: Game Development: Burying Roe

Post by Audiosmurf »

I've been waiting like 10 years for them to implement something as game-changing as hardened leather again.
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The_Blode
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Re: Game Development: Burying Roe

Post by The_Blode »

Audiosmurf wrote:I've been waiting like 10 years for them to implement something as game-changing as hardened leather again.
For me the biggest and most important change was push-out collision. Bumping an object and stopping felt fine in classic Haven but in Hafen it was like having your teeth pulled out your ass
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vatas
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Re: Game Development: Burying Roe

Post by vatas »

The_Blode wrote:
Audiosmurf wrote:I've been waiting like 10 years for them to implement something as game-changing as hardened leather again.
For me the biggest and most important change was push-out collision. Bumping an object and stopping felt fine in classic Haven but in Hafen it was like having your teeth pulled out your ass
It's easy to take push-out for granted now. Few years ago I tried out Salem again and lack of it was quite noticeable.
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Sephiron
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Re: Game Development: Burying Roe

Post by Sephiron »

OK Is anyone going to do anything about this now or what?
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