Game Development: Bullfinch Falls

Announcements about major changes in Haven & Hearth.
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R509
Posts: 36
Joined: Sun Apr 10, 2016 4:29 am

Re: Game Development: Bullfinch Falls

Post by R509 »

Disappointing nothingburger patch which fixed maybe 1 real problem (gates not cascading west) and continues to let hungercide reign supreme. The open gate cascading also sucks, imagine losing your entire Pali because of one misplaced tile, really hurting the little and inexperienced ones with this one. Oh and the primary use case of ranged (shooting pursuers on the water to have a chance at escaping) being killed is another real kicker, ranged confirmed for useless again.
t. Ryan
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noindyfikator
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Re: Game Development: Bullfinch Falls

Post by noindyfikator »

Well, that's really small patch...
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Robertzon
Posts: 1483
Joined: Mon Jan 03, 2011 11:51 pm

Re: Game Development: Bullfinch Falls

Post by Robertzon »

this world is off to a really bad start, missed patch and bird content filler updates, only thing we are missing is more bugs that create wounds

hats on baby goats when?
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mulamishne
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Re: Game Development: Bullfinch Falls

Post by mulamishne »

noindyfikator wrote:Well, that's really small patch...
Honestly, just roll it back and try again
Burzan
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Joined: Tue Jan 20, 2015 7:42 am

Re: Game Development: Bullfinch Falls

Post by Burzan »

R509 wrote:Disappointing nothingburger patch which fixed maybe 1 real problem (gates not cascading west) and continues to let hungercide reign supreme. The open gate cascading also sucks, imagine losing your entire Pali because of one misplaced tile, really hurting the little and inexperienced ones with this one. Oh and the primary use case of ranged (shooting pursuers on the water to have a chance at escaping) being killed is another real kicker, ranged confirmed for useless again.
The devs already proved that it doesn't reign supreme and even looked at the data like the players asked to, but I guess you'll just ignore it because it doesn't affirm the myth of hungercide.
WESKERBOY
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Location: Mexico

Re: Game Development: Bullfinch Falls

Post by WESKERBOY »

fine for me, more to larp arround, would be cool to add color on brickwalls, or let us refine lead or something XD
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springyb
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Re: Game Development: Bullfinch Falls

Post by springyb »

mfw I can't complain I only lost cause of hungerside
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Clemins
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Re: Game Development: Bullfinch Falls

Post by Clemins »

DUCK SAUSAGE

gib
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Dev's stance on pvp in Haven:
viewtopic.php?f=40&t=44710
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jordancoles
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Re: Game Development: Bullfinch Falls

Post by jordancoles »

Is hungercide really the change you all want to see right now?

Please keep in mind that we will likely only get 1 more patch before the Christmas Patch:tm: which is then followed by the traditional Swedish rest period which could last between 6-8 months
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:
Check out my pro-tips thread
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Clemins
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Re: Game Development: Bullfinch Falls

Post by Clemins »

jordancoles wrote:Is hungercide really the change you all want to see right now?

Please keep in mind that we will likely only get 1 more patch before the Christmas Patch:tm: which is then followed by the traditional Swedish rest period which could last between 6-8 months
6-TBD lmao people still gold-sub months
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Dev's stance on pvp in Haven:
viewtopic.php?f=40&t=44710

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