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SnuggleSnail
- Posts: 3616
- Joined: Sat Oct 12, 2013 4:04 pm
Re: Game Development: World 16, with Steam
Have you guys figured out the specifics of the food rework you mentioned on stream?
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
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http://www.seatribe.se/
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dafels
- Posts: 3071
- Joined: Sun Nov 14, 2010 7:49 pm
- Yahoo Messenger: davis
Re: Game Development: World 16, with Steam
Pills wrote:But give it as a free hat to anybody who logs in via steam. You will get more steam algorithm magic invisible points for the engagement of installs & runsstrpk0 wrote:also this, do not forget the valve hatabt79 wrote:celebratory “Valve coming out of the back of your head” hat when???
Click to read Developer's thoughts on PvP
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Game Development: World 16, with Steam
Yes, the idea is that it's already implemented. I think we covered the details on stream, or did we miss something of importance?SnuggleSnail wrote:Have you guys figured out the specifics of the food rework you mentioned on stream?
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Ozzy123
- Posts: 2483
- Joined: Sat Feb 11, 2012 4:27 pm
Re: Game Development: World 16, with Steam
Thanks for listening to us guys, locked in on the hype now
epicbuds wrote:just got this game a bad review on my website and will post on every forum and game page i can think of to tell people to stay away from this site this game is a joke
viruseg wrote:Kill all new players for no reason. Polish scum came running and killed me with a crowd. Suck fuck fucks..
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caz
- Posts: 542
- Joined: Fri Jul 16, 2010 7:27 pm
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Slowwalker
- Posts: 39
- Joined: Sun Jun 09, 2013 10:49 am
Re: Game Development: World 16, with Steam
Achievements on Steam, when?
Are there any changes expected in alchemy?
Are there any changes expected in alchemy?
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MightySheep
- Posts: 2534
- Joined: Fri Jul 22, 2011 1:18 pm
Re: Game Development: World 16, with Steam
this is pretty much wat every1 originalyl wanted so gj
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overtyped
- Posts: 3906
- Joined: Tue Sep 28, 2010 2:09 am
- Location: Quaran book burning festival
Re: Game Development: World 16, with Steam
Incredible job.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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stya
- Posts: 1037
- Joined: Wed May 21, 2014 3:13 pm
Re: Game Development: World 16, with Steam
Great announcement today, looking forward to play the new world and experience many server crashes... ehm I mean welcome new players the traditional way 

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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Game Development: World 16, with Steam
It's already implement in that getting Experiences (or Lore Events, if you will) also count as achievements.Slowwalker wrote:Achievements on Steam, when?
None planned, but if you have any particular criticisms, now might be a good time.Slowwalker wrote:Are there any changes expected in alchemy?
"Object-oriented design is the roman numerals of computing." -- Rob Pike

