Honestly, a valid point.APXEOLOG wrote:And even if it is so then what? If any, I'd see it as a positive change, as alt spam will be dealt with faster.vatas wrote:One speculative concern I heard was that the scrapped system would've let players with 2k str 1k UA, to kill a fresh player by simply spamming "Low Blow" until full opening and then simply using Punch?
Advantages compared to Cleave meta:
-Total amount of moves needed is reduced to possibly as low as 2-3
-Hand slots are free to hold anything or even nothing
-Almost certainly much more consistent
if a poor hermit is attacked by 2k STR 1k UA char right now he will be dead anyway, even if it would take 5-6 more moves.
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vatas
- Posts: 5252
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: Prelude: World 15
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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SnuggleSnail
- Posts: 3616
- Joined: Sat Oct 12, 2013 4:04 pm
Re: Prelude: World 15
That would do 5 HHP damage. Somebody is pranking u xd
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
http://www.seatribe.se/
http://www.seatribe.se/
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Aerona
- Posts: 184
- Joined: Tue Oct 03, 2023 2:04 am
Re: Prelude: World 15
Honestly, as a new player, I might not mind my first five minutes in the game being interrupted by One Punch Man and a second trip through character creation. Depends on the style points.
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ekgnssla116
- Posts: 1
- Joined: Wed Apr 18, 2012 3:50 pm
Re: Prelude: World 15
I'm disappointed that the patch I was most looking forward to was cancelled.
Can't it be applied some other way? If the new world continues like this, it will only be a 14-2 world.
Can't it be applied some other way? If the new world continues like this, it will only be a 14-2 world.
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jms1669
- Posts: 1
- Joined: Thu Mar 19, 2020 6:17 pm
Re: Prelude: World 15
Is there a need to open World 15 when there's no change?
Can't we just delay World15 about 2 weeks and let the patch apply?
Can't we just delay World15 about 2 weeks and let the patch apply?
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noindyfikator
- Posts: 1478
- Joined: Fri Jul 15, 2011 11:10 am
Re: Prelude: World 15
Ye.. new world patch is now shorter than average (previously weekly now monthly/seasonal) patch.
Consider postpone start of the next world by a few weeks and fix armor scaling.
Consider postpone start of the next world by a few weeks and fix armor scaling.
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wonder-ass
- Posts: 2359
- Joined: Thu Aug 01, 2013 7:02 am
Re: Prelude: World 15
why not just remove armor and weapon scaling by making it static only thing changing by q is the wear.loftar wrote:It turned out armor scaling didn't work out particularly well due to its linear nature.Slaveboy29 wrote:Did you discover unintended interactions with some damage sources that made you decide to drop it, to keep this world's launch healthy? Or did the whiners who whine about everything make you think it wouldn't work right?
There already is, and has been for quite a while. This whole change was supposed to bring the same thing to STR/CON.MightySheep wrote:Can't we have attribute equalization like MC/UA without the health/armor rework stuff?
see homo sexuality trending,. do not do that.
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VDZ
- Posts: 2766
- Joined: Sun Jul 17, 2011 2:27 am
Re: Prelude: World 15
Really? I haven't died to ganking from full health even once since legacy, and my stats typically aren't spectacular. Nasty wounds, but never enough to actually die unless I was already heavily wounded when the fight started.APXEOLOG wrote:if a poor hermit is attacked by 2k STR 1k UA char right now he will be dead anyway, even if it would take 5-6 more moves.
ekgnssla116 wrote:I'm disappointed that the patch I was most looking forward to was cancelled.
Can't it be applied some other way? If the new world continues like this, it will only be a 14-2 world.
noindyfikator wrote:Ye.. new world patch is now shorter than average (previously weekly now monthly/seasonal) patch.
Keep in mind there are always unlisted changes each new world. The lava stuff in the trailer is an obvious example. (There's also the Thing Peace is a listed new change. Also P2W containers, but that's not a positive change and I really hope they don't go through with that.)jms1669 wrote:Is there a need to open World 15 when there's no change?
noindyfikator wrote:Consider postpone start of the next world by a few weeks and fix armor scaling.
Fuck no. We're a few days away from the world start, people have made preparations (people have taken time off work etc) and are hyped up now. To cancel the world launch now would be absurd.jms1669 wrote:Can't we just delay World15 about 2 weeks and let the patch apply?
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Dawidio123
- Posts: 1456
- Joined: Wed Aug 31, 2011 11:48 pm
- Location: In your ear
Re: Prelude: World 15
Eh tbh i warmed up to those changes over the course of the last two weeks (Mostly due to not having to grind stats, and they'd probably be very funny in unbalanced), but if even Jorbtar said it didn't pass their QA it means it must've been really busted. So it's probably for the best, and it's good to see that they are actually testing the new changes to see how they will work.
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Razzbbane
- Posts: 29
- Joined: Sat Mar 27, 2021 3:05 pm
Re: Prelude: World 15
Reading the comments i feel like 99% of people writing here are unable to use their gray cells.

