i agree. pink should be lighter.not_a_cat wrote:maybe it is worth considering making new Pink slightly lighter? Let's say 40% whiter.
So, instead of
██████ - Purple: #BE2882
██████ - Red: #F01432
██████ - Pink: #EE108E
██████ - White: #DCDCDC
we'll get
██████ - Purple: #BE2882
██████ - Red: #F01432
██████ - Pink: #E75E7E
██████ - White: #DCDCDC
-
Lalaxx
- Posts: 440
- Joined: Sun May 12, 2013 12:15 pm
- Location: Norsca
Re: Game Development: Pink Angler
-
Ants
- Posts: 1842
- Joined: Sun May 04, 2014 9:55 pm
- Location: inside your head
Re: Game Development: Pink Angler
Thank you for the pigment based devs!
May I suggest the pink be a bit lighter? It's pretty similar to purple pigment right now.
May I suggest the pink be a bit lighter? It's pretty similar to purple pigment right now.
❤Haven's most kawaii retarded ethot karen❤


-
MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Game Development: Pink Angler
I'm not one to use artwork much, but let's make sure this waits until a world reset. It'd kind of suck for those with custom work to have a color change and throw off the look mid world.Ants wrote:Thank you for the pigment based devs!
May I suggest the pink be a bit lighter? It's pretty similar to purple pigment right now.
Agree the pink needs to be lighter, and the purple a different shade/tint/whatever is the appropriate term for this... I ain't no artist.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
-
mvgulik
- Posts: 4101
- Joined: Fri May 21, 2010 2:29 am
Re: Game Development: Pink Angler
Seems like a valid argument/excuse ... when the suggestion was made a few months after the patch. Not for one that was made within 2 days after the patch.MagicManICT wrote:I'm not one to use artwork much, but let's make sure this waits until a world reset. It'd kind of suck for those with custom work to have a color change and throw off the look mid world.Ants wrote:Thank you for the pigment based devs!
May I suggest the pink be a bit lighter? It's pretty similar to purple pigment right now.
In addition. It assumes a color change like that would affect already processed sketches (ie: dyn res files). Which makes no sense, as processed sketches are stored as PNG's ... with final colors.
Just some (older) dyn res file with its hnh header removed.

---
Mmm. It looks to me it might technically be possible that one could run a special custom-server for serving alternative dyn res files ... for custom clients.
Just some thought passing by.
-
MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Game Development: Pink Angler
Given that they're hosted on the server, and not distributed from the user, I shall make no assumptions about how any changes made will affect the game and its appearances. It is an easy assumption to make that, once uploaded, the file won't change. It's still an assumption, though.mvgulik wrote:Seems like a valid argument/excuse ... when the suggestion was made a few months after the patch. Not for one that was made within 2 days after the patch.
In addition. It assumes a color change like that would affect already processed sketches (ie: dyn res files). Which makes no sense, as processed sketches are stored as PNG's ... with final colors.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
-
mvgulik
- Posts: 4101
- Joined: Fri May 21, 2010 2:29 am
Re: Game Development: Pink Angler
That's rich. Accusing me of an 'easy' assumption while not bringing in any support data to bare yourself ... other than one's own lack of related knowledge.MagicManICT wrote:Given that they're hosted on the server, and not distributed from the user, I shall make no assumptions about how any changes made will affect the game and its appearances. It is an easy assumption to make that, once uploaded, the file won't change. It's still an assumption, though.mvgulik wrote:Seems like a valid argument/excuse ... when the suggestion was made a few months after the patch. Not for one that was made within 2 days after the patch.
In addition. It assumes a color change like that would affect already processed sketches (ie: dyn res files). Which makes no sense, as processed sketches are stored as PNG's ... with final colors.
Are you saying that your suggestion to wait was not based on the assumption that, "making a small change to one color would affect the already active/stored images of other users", with:MagicManICT wrote:I shall make no assumptions about how any changes made will affect the game and its appearances.
I don't see any words like "probably", "maybe", "potential", etc. Which I think are generally useful to use when one is not sure about something.MagicManICT wrote:let's make sure this waits until a world reset. It'd kind of suck for those with custom work to have a color change and throw off the look mid world.
Considering I provided a dyn image that shows that it contains color data, I think its a bit more than "just some easy assumption".MagicManICT wrote:It is an easy assumption to make that, once uploaded, the file won't change.
Not sure why you think a scan of all stored user-images/sketches, and a adjustment where needed, makes any sense. As that would be needed to account for a potential general change to already stored user-images (after some, supported user pallet, color-value change).
---
(Gone to PM)
Last edited by mvgulik on Thu Jul 30, 2020 8:02 pm, edited 1 time in total.
-
Hasta
- Posts: 2250
- Joined: Sun Sep 14, 2014 3:27 pm
Re: Game Development: Pink Angler
You're actually in a heated, chain-organised argument about slight difference of the color pink. In it's own sad way that's impressing.
-
iamahh
- Posts: 1806
- Joined: Sat Dec 12, 2015 8:23 pm
Re: Game Development: Pink Angler
neatmvgulik wrote:Just for fun (Cross-Eye 3D)
-
mvgulik
- Posts: 4101
- Joined: Fri May 21, 2010 2:29 am
Re: Game Development: Pink Angler
Thank you. I appreciate that.iamahh wrote:neatmvgulik wrote:Just for fun (Cross-Eye 3D)
-
SnuggleSnail
- Posts: 3616
- Joined: Sat Oct 12, 2013 4:04 pm
Re: Game Development: Pink Angler
Every safepali I had a fealty stone in now has a vclaim and a cairn. Compared to normal realm management the need to maintain a few villages is very trivial. Not that they even need to be maintained because of palis considering themselves claimed regardless of if their claim has auth
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
http://www.seatribe.se/
http://www.seatribe.se/

