Game Development: Smoked Hedgedog

Announcements about major changes in Haven & Hearth.
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BoxingRock
Posts: 225
Joined: Wed Aug 26, 2015 3:45 pm

Re: Game Development: Smoked Hedgedog

Post by BoxingRock »

insanechef wrote:Idc about botting pepper and cheese I care about the dumb global chat and spam
It's a realm chat, you only have the privilege of using it because snail made a realm where your base is

are you sure it's the chat that you care about, or is it the fact that snail trapped you in your safepali with your friends and made you kill your own character?
"Not to say that we're in any way perfect, but for the most part, what you call "lack of communication" is simply reflective of how we develop." - loftar
insanechef
Posts: 301
Joined: Sat Jun 01, 2013 1:38 am

Re: Game Development: Smoked Hedgedog

Post by insanechef »

its really pathetic when you go around throwing other peoples names around as though i care
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talon00302
Posts: 516
Joined: Sun Apr 15, 2012 8:30 pm

Re: Game Development: Smoked Hedgedog

Post by talon00302 »

The only bot the man has is a chat bot lol
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shubla
Posts: 13041
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Location: Finland

Re: Game Development: Smoked Hedgedog

Post by shubla »

I wish that devs would give more light into what they are doing.
In the pipe section is useless because sometimes things are on pipe for years until then suddenly they just come out.

Its not very nice when you have 0 idea about what they are doing, could be new world or a new bird tomorrow.. Quite drastic differences!
Why not have roadmap or something, make your idea lists public if you have such!
Or even tell in few sentences what are you planning to do for next week on the previous weeks update.
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I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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Sevenless
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Re: Game Development: Smoked Hedgedog

Post by Sevenless »

shubla wrote:I wish that devs would give more light into what they are doing.
In the pipe section is useless because sometimes things are on pipe for years until then suddenly they just come out.

Its not very nice when you have 0 idea about what they are doing, could be new world or a new bird tomorrow.. Quite drastic differences!
Why not have roadmap or something, make your idea lists public if you have such!
Or even tell in few sentences what are you planning to do for next week on the previous weeks update.
The moment a new world is released playercount tanks. Sometimes it's better to live in innocence rather than suffer in knowledge?
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life

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shubla
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Location: Finland

Re: Game Development: Smoked Hedgedog

Post by shubla »

Sevenless wrote:
shubla wrote:I wish that devs would give more light into what they are doing.
In the pipe section is useless because sometimes things are on pipe for years until then suddenly they just come out.

Its not very nice when you have 0 idea about what they are doing, could be new world or a new bird tomorrow.. Quite drastic differences!
Why not have roadmap or something, make your idea lists public if you have such!
Or even tell in few sentences what are you planning to do for next week on the previous weeks update.
The moment a new world is released playercount tanks. Sometimes it's better to live in innocence rather than suffer in knowledge?
Well that may be true. But other things could still be announced.
Image
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
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Interrogation6
Posts: 4
Joined: Sat Aug 15, 2020 5:29 pm

Re: Game Development: Smoked Hedgedog

Post by Interrogation6 »

Sevenless wrote:
shubla wrote:I wish that devs would give more light into what they are doing.
In the pipe section is useless because sometimes things are on pipe for years until then suddenly they just come out.

Its not very nice when you have 0 idea about what they are doing, could be new world or a new bird tomorrow.. Quite drastic differences!
Why not have roadmap or something, make your idea lists public if you have such!
Or even tell in few sentences what are you planning to do for next week on the previous weeks update.
The moment a new world is released playercount tanks. Sometimes it's better to live in innocence rather than suffer in knowledge?
More than it already is tanking? Playercount barely scratches the 150 mark, let alone 200. Not to mention current bot realm situation.
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shubla
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Location: Finland

Re: Game Development: Smoked Hedgedog

Post by shubla »

Interrogation6 wrote: More than it already is tanking? Playercount barely scratches the 150 mark, let alone 200. Not to mention current bot realm situation.
Yeah playercount is not too large currently because of the devs failure to have even basic management over their games community and mechanics.
Announcing reset would still make it even smaller I'd bet.

--

Doesn't look too good for this weeks update! Maybe we'll finally get something bigger next week.
Image
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
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