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sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
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Re: Game Development: Convenient Salve
But you can hearth on a horse and you can transport other livestock with rafts
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DeadlyPencil
- Posts: 924
- Joined: Sat Nov 21, 2009 12:17 am
Re: Game Development: Convenient Salve
i dont really like the super fast construction speed. its a little tooo fast. stuff gets used out of your inventory so fast you cant stop it if its going to use the wrong materials
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Neon14
- Posts: 512
- Joined: Wed Nov 09, 2011 6:49 am
Re: Game Development: Convenient Salve
Thank you for the attention to animal hit ranges.
Good update
Good update
BigStronk
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Chebermech
- Posts: 268
- Joined: Mon Apr 23, 2012 2:23 am
Re: Game Development: Convenient Salve
Added overlay textures to: Palisade, Mine support, Stone Column, Food Trough, Well, Cottage Throne, Cottage Table, Rustic Chair, Rustic Table
can anyone explain what does it do? is it just a shader layer or can u actually change the texture of palisades now, if so u could change textures of chairs and table before, then why is it on the list? im confused...
can anyone explain what does it do? is it just a shader layer or can u actually change the texture of palisades now, if so u could change textures of chairs and table before, then why is it on the list? im confused...
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Neon14
- Posts: 512
- Joined: Wed Nov 09, 2011 6:49 am
Re: Game Development: Convenient Salve
They look prettier now. I don't think it means you can change anything about them.Chebermech wrote:Added overlay textures to: Palisade, Mine support, Stone Column, Food Trough, Well, Cottage Throne, Cottage Table, Rustic Chair, Rustic Table
can anyone explain what does it do? is it just a shader layer or can u actually change the texture of palisades now, if so u could change textures of chairs and table before, then why is it on the list? im confused...
BigStronk
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Chebermech
- Posts: 268
- Joined: Mon Apr 23, 2012 2:23 am
Re: Game Development: Convenient Salve
could you also make excavating stone out of the stone pits quicker as well? right now it takes about the same time to get a stone with out a pickaxe from the boulder as it is to excavate one
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burgingham
- Posts: 8486
- Joined: Fri Aug 14, 2009 10:58 pm
Re: Game Development: Convenient Salve
Time is the most important variable in MMOs and giving some people more time to play within the time they play makes them progress faster than a person with the same amount of real time spent, but no subscription.loftar wrote:Can't quite tell if serious...abt79 wrote:No, too OP, crosses the line into p2w
I am not saying this is a bad model. It seems ok to me. Just pointing out that it is in a sense pay to win.
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Delamore
- Posts: 1234
- Joined: Mon Jul 13, 2009 9:11 am
Re: Game Development: Convenient Salve
I was always under the impression that pay to win was used to describe cashshop like elements where money could be continually sunk to get bonuses over other players, not to describe premium/subscription systemsburgingham wrote:Time is the most important variable in MMOs and giving some people more time to play within the time they play makes them progress faster than a person with the same amount of real time spent, but no subscription.loftar wrote:Can't quite tell if serious...abt79 wrote:No, too OP, crosses the line into p2w
I am not saying this is a bad model. It seems ok to me. Just pointing out that it is in a sense pay to win.
P2W as a term to describe F2P games that let you buy ingame stuff.
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Chebermech
- Posts: 268
- Joined: Mon Apr 23, 2012 2:23 am
Re: Game Development: Convenient Salve
burgingham wrote:Time is the most important variable in MMOs and giving some people more time to play within the time they play makes them progress faster than a person with the same amount of real time spent, but no subscription.loftar wrote:Can't quite tell if serious...abt79 wrote:No, too OP, crosses the line into p2w
I am not saying this is a bad model. It seems ok to me. Just pointing out that it is in a sense pay to win.
i think time reduction on chores is amazing idea, wish it was implemented for everyone though, maybe give free accounts this 100% bonus, and give vertified and subs 25% and 100% (or 75%) more on top of that, the quicker it is for everyone, the less significant the difference is, + nobody likes watching paint dry.
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Game Development: Convenient Salve
PAY2WIN CONFIRMED

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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