Game Development: Bullfinch Falls

Announcements about major changes in Haven & Hearth.
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DreadKatak
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Re: Game Development: Bullfinch Falls

Post by DreadKatak »

Slowwalker wrote:How about fixing the timing of healing potions that don't work? A wart, as an example.
I read someone's post that timed it. Their nasty wart elixir took 14 rl days to cure it.
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Finigini
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Re: Game Development: Bullfinch Falls

Post by Finigini »

If you strike me down I shall become more powerful than you could possibly imagine.
Stoneface
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Re: Game Development: Bullfinch Falls

Post by Stoneface »

14 days for a wart, not bad.
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noindyfikator
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Re: Game Development: Bullfinch Falls

Post by noindyfikator »

At this point it would be better to just write "Apologies, no patch this week" instead of releasing "birb"
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The_Blode
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Re: Game Development: Bullfinch Falls

Post by The_Blode »

Please ignore any whiners above me and continue to do as many of these smaller patches as you deem necessary.
Waterfall graphics are such a small, simple thing that makes footage of the game more appealing, and more birds means a more lively feeling world. I love logging in and seeing something brand new flying around.
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DDDsDD999
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Re: Game Development: Bullfinch Falls

Post by DDDsDD999 »

The_Blode wrote:Waterfall graphics are such a small, simple thing that makes footage of the game more appealing
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The_Blode
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Re: Game Development: Bullfinch Falls

Post by The_Blode »

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lordgrunt
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Re: Game Development: Bullfinch Falls

Post by lordgrunt »

In my opinion, you should focus on a real problem instead of minute changes. Go big and finally let us squeeze lemon juice! With oranges finally arriving, lets squeeze them too, atm they are even more useless than lemon.
Options for said juice are plenty, vinegar replacement, milk souring agent, vitamin boost lowering stamina drain and so on.
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Reiber
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Joined: Thu Aug 14, 2014 7:24 pm

Re: Game Development: Bullfinch Falls

Post by Reiber »

loftar wrote:
Hungercide
the fact that we've felt that it's a nice thing that you get something positive when you die
the only people raising there stats by death are people who deliberately plan to die right after eating through the entire hunger bar,
from hermits to faction fighters, nobody runs around with with maxed out hunger and dies on accident,

your average spuce that somewhat understands the fep system will try to balance out somewhere around 200% they will still lose stats,
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Reiber
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Re: Game Development: Bullfinch Falls

Post by Reiber »

great update, was about time we got songbirds,
can they please flock to and sit on birdhouses and bell fountains?

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