Game Development: World 16

Announcements about major changes in Haven & Hearth.
XBBW
Posts: 254
Joined: Sun Nov 03, 2024 2:39 am

Re: Game Development: World 16

Post by XBBW »

Hey everyone, since this website shows the actual total player count, has it reached 2000 yet or over or has it done it in the past? Anyone tracking the high score of players for this game?
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26dollar
Posts: 25
Joined: Fri Dec 18, 2020 6:23 pm

Re: Game Development: World 16

Post by 26dollar »

linkfanpc wrote: You're using your MAIN WEBSITE account to login to your STEAM ACCOUNT when your STEAM ACCOUNT already has an ACCIDENTAL WEBSITE ACCOUNT. You need to logout, follow the prompt to give a STEAM ACCOUNT a username, something like oopsie daisy or whatever, thus giving you access to your ACCIDENTAL account. Once in this ACCIDENTAL account, UNLINK from Steam leaving your STEAM ACCOUNT barren, then log back into your MAIN WEBSITE account and LINK to Steam.
i don't have the slightest freaking idea what you're saying so i'm just going to assume i'm forced to buy a 2nd verification for my steam character
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jorb
Posts: 18715
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Location: Here, there and everywhere.

Re: Game Development: World 16

Post by jorb »

XBBW wrote:Hey everyone, since this website shows the actual total player count, has it reached 2000 yet or over or has it done it in the past? Anyone tracking the high score of players for this game?
New record today, in fact, which is the new ATH of 1860 concurrent players.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Redlaw
Posts: 1638
Joined: Sun Oct 02, 2011 10:58 pm

Re: Game Development: World 16

Post by Redlaw »

Looks like half the players are using Steam, which is cool to see.
irongete
Posts: 94
Joined: Wed Jun 02, 2010 12:28 pm

Re: Game Development: World 16

Post by irongete »

XBBW wrote:Hey everyone, since this website shows the actual total player count, has it reached 2000 yet or over or has it done it in the past? Anyone tracking the high score of players for this game?
player tracker here https://brodgar.io/tracker/
Muzk
Posts: 64
Joined: Mon Jan 16, 2012 7:54 pm

Re: Game Development: World 16

Post by Muzk »

Last world we didn't get FEPs if we didn't eat at a table, which meant you could do manual labor on any of your dudes, I liked that, but now I am getting FEPs anyway. What happened to that? Back to using digger alts?
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boshaw
Posts: 1612
Joined: Tue Jun 01, 2010 10:22 pm

Re: Game Development: World 16

Post by boshaw »

Muzk wrote:Last world we didn't get FEPs if we didn't eat at a table, which meant you could do manual labor on any of your dudes, I liked that, but now I am getting FEPs anyway. What happened to that? Back to using digger alts?
Above 8k energy = feps regardless, table just bypassed that
Muzk
Posts: 64
Joined: Mon Jan 16, 2012 7:54 pm

Re: Game Development: World 16

Post by Muzk »

Right, I forgot about that, thanks
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Sephiron
Posts: 501
Joined: Mon Nov 22, 2010 2:13 am

Re: Game Development: World 16

Post by Sephiron »

I'm loving W16, but I'm baffled by your decision to release on steam before object oriented programming was implemented. It is really nice to have it on steam though. The achievements add a little more to the game I think lol
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DDDsDD999
Posts: 5766
Joined: Fri Jul 02, 2010 12:31 am

Re: Game Development: World 16

Post by DDDsDD999 »

Does anyone have a video of the Brain-in-Blender hat? I assume it has some sort of animation or maybe sound, would like to see it. It's partially cut off by the text in the picture, so it's hard to see in general.
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