Ender Client

Forum for alternative clients, mods & discussions on the same.
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Enjoyment_2
Under curfew
Posts: 592
Joined: Mon Oct 19, 2015 12:53 pm

Re: Ender Client

Post by Enjoyment_2 »

triple-posting? rules don't exist for robots?
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EnderWiggin
Posts: 1156
Joined: Sat Mar 20, 2010 8:23 pm

Re: Ender Client

Post by EnderWiggin »

Render update is in progress - it works, but has some features missing (custom object radii, tile grid and brightness are most notable) for now. To access it you can download beta updater from the link in the first post.
iamahh
Posts: 1806
Joined: Sat Dec 12, 2015 8:23 pm

Re: Ender Client

Post by iamahh »

thanks, Ender

I was scared to mine and spawn a troll, since I never seen one this world, I'd probably crash and die to the thing
mvgulik
Posts: 4088
Joined: Fri May 21, 2010 2:29 am

Re: Ender Client

Post by mvgulik »

At first run, at auto-install, the hearthling (graphics wise) was not updating its position to account for its movements.
Last edited by mvgulik on Sun Aug 30, 2020 11:57 am, edited 2 times in total.
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EnderWiggin
Posts: 1156
Joined: Sat Mar 20, 2010 8:23 pm

Re: Ender Client

Post by EnderWiggin »

This is loftar's doing - there are some broken resources (floatimg for sure) in your res cache. It breaks chcracter each time something (like xp gain or combat move) tries to float above character. Thankfully loftar added map export/import, so you can export map, delete resource cache folder and then import maps back.
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EnderWiggin
Posts: 1156
Joined: Sat Mar 20, 2010 8:23 pm

Re: Ender Client

Post by EnderWiggin »

Upated beta client with loftar's UI scaling changes. For now has lots of positioning/sizing issues if UI scale is not at 1, though. To run it you'll also need to re-download beta updater and delete all jogl/gluegen jar files before launching it, so it downloads correct set of libs.
iamahh
Posts: 1806
Joined: Sat Dec 12, 2015 8:23 pm

Re: Ender Client

Post by iamahh »

seems mod clients are having trouble logging in?

official client seems to log in right away, but Amber and Ender are gettings some errors like handshake and others
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vatas
Posts: 5250
Joined: Fri Apr 05, 2013 8:34 am
Location: Suomi Finland Perkele

Re: Ender Client

Post by vatas »

iamahh wrote:seems mod clients are having trouble logging in?

official client seems to log in right away, but Amber and Ender are gettings some errors like handshake and others
Downloaded beta updater and ran it for fresh installation of the client, couldn't get past the loading screen. I put the blame on my old, crappy laptop that I'm currently using (it has 32-bit Windows for goodnes sake.)
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread

Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)

Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Erazorx2
Posts: 12
Joined: Tue Sep 22, 2015 10:00 pm

Re: Ender Client

Post by Erazorx2 »

Im using the normal Ender updater and my client is crashing whenever i rightclick a clay couldron. Im not getting this with the vanilla client.

Error message says something like "RuntimeException: Unknown position operation: S"

Any ideas how to avoid or fix this? I havent found anything like this in the forums.
Chevredoux93
Posts: 35
Joined: Fri Aug 28, 2015 8:10 pm

Re: Ender Client

Post by Chevredoux93 »

Same kind of problem (with amber client) exactly when opening metal cauldron or right cliking a fodder for animals. As detected for the moment. Since 2 to 4 days approx.

edit : oops just see all the posts on amber thread... so problem detected / partially fixed maybe.

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