Base Destruction [Video]

Forum for discussing in game politics, village relations and matters of justice.
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Tonkyhonk
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Re: Base Destruction [Video]

Post by Tonkyhonk »

jordancoles wrote:It's in the very first post you nerd lol
saying it yourself doesnt make you any less dick. the dickest thing is not just the raid itself, but how you recorded yourself laughing at what youve done on the whole vid. stop blaming it on devs, attention whore. enjoy your karma.
nethack
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Re: Base Destruction [Video]

Post by nethack »

jordancoles wrote:It's in the very first post you nerd lol
It's like compliments. It only work when other people are calling you a dick. Get a job and a life, dick.
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Archiplex
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Re: Base Destruction [Video]

Post by Archiplex »

Whether someone is a dick or not is irrelevant, if you dislike someone- kill them.

Griefing should be something handled by the players, not the devs
Queen of a cold, dead land. Caretaker of the sprucecaps.
nethack
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Re: Base Destruction [Video]

Post by nethack »

Can't say I disagree with that actually (except for the blatant abuse which should have no place in the game whatsoever).
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Patchouli_Knowledge
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Re: Base Destruction [Video]

Post by Patchouli_Knowledge »

This is assuming killing them actually does something meaningful.
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sabinati
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Re: Base Destruction [Video]

Post by sabinati »

Archiplex wrote: Griefing should be something handled by the players, not the devs
obviously the game has to have mechanics that support the ability of the player to carry out justice though, so it has to be designed and implemented by the devs.
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rye130
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Re: Base Destruction [Video]

Post by rye130 »

sabinati wrote:
Archiplex wrote: Griefing should be something handled by the players, not the devs
obviously the game has to have mechanics that support the ability of the player to carry out justice though, so it has to be designed and implemented by the devs.
That mechanic was clearly shown to already be implemented by the valorous raid of the heathen known as zox ¦]
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Patchouli_Knowledge
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Re: Base Destruction [Video]

Post by Patchouli_Knowledge »

That was because they actually got into Zox's base rather than only killing his character.
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Sikelh
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Re: Base Destruction [Video]

Post by Sikelh »

This is pretty much the primary reason I didn't like animals gaining the ability to bash back in legacy. Personally I think the only thing they should be able to break at all are construction signs since just trapping them with a single stick per spot was the only real problem there and trapping animals in actually constructed enclosures(even if for some reason we make it out of kilns or piles of wood or boats because why the hell not?) has been a hunting tactic humans have used longer than we have recorded history anyway.

Besides when Coles isn't busy reaming you he's actually a pretty cool guy. You were just on the wrong end of the pointy stick this time.
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Archiplex
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Re: Base Destruction [Video]

Post by Archiplex »

sabinati wrote:
Archiplex wrote: Griefing should be something handled by the players, not the devs
obviously the game has to have mechanics that support the ability of the player to carry out justice though, so it has to be designed and implemented by the devs.

Yeah, that's my point- I just mean that the dev's shouldn't make it impossible or actively fight against it (Including the LoS hanging of Frost, they should never outright overrule it)
Queen of a cold, dead land. Caretaker of the sprucecaps.

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