saying it yourself doesnt make you any less dick. the dickest thing is not just the raid itself, but how you recorded yourself laughing at what youve done on the whole vid. stop blaming it on devs, attention whore. enjoy your karma.jordancoles wrote:It's in the very first post you nerd lol
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Tonkyhonk
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Re: Base Destruction [Video]
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nethack
- Posts: 64
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Re: Base Destruction [Video]
It's like compliments. It only work when other people are calling you a dick. Get a job and a life, dick.jordancoles wrote:It's in the very first post you nerd lol
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Archiplex
- Posts: 1362
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Re: Base Destruction [Video]
Whether someone is a dick or not is irrelevant, if you dislike someone- kill them.
Griefing should be something handled by the players, not the devs
Griefing should be something handled by the players, not the devs
Queen of a cold, dead land. Caretaker of the sprucecaps.
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nethack
- Posts: 64
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Re: Base Destruction [Video]
Can't say I disagree with that actually (except for the blatant abuse which should have no place in the game whatsoever).
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Patchouli_Knowledge
- Posts: 2248
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Re: Base Destruction [Video]
This is assuming killing them actually does something meaningful.

-=The law of inverse desire=- The chances of dropping what you want is the reciprocal of how much you want it.
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sabinati
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Re: Base Destruction [Video]
obviously the game has to have mechanics that support the ability of the player to carry out justice though, so it has to be designed and implemented by the devs.Archiplex wrote: Griefing should be something handled by the players, not the devs
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rye130
- Posts: 2557
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Re: Base Destruction [Video]
That mechanic was clearly shown to already be implemented by the valorous raid of the heathen known as zoxsabinati wrote:obviously the game has to have mechanics that support the ability of the player to carry out justice though, so it has to be designed and implemented by the devs.Archiplex wrote: Griefing should be something handled by the players, not the devs
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Patchouli_Knowledge
- Posts: 2248
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Re: Base Destruction [Video]
That was because they actually got into Zox's base rather than only killing his character.

-=The law of inverse desire=- The chances of dropping what you want is the reciprocal of how much you want it.
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Sikelh
- Posts: 60
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Re: Base Destruction [Video]
This is pretty much the primary reason I didn't like animals gaining the ability to bash back in legacy. Personally I think the only thing they should be able to break at all are construction signs since just trapping them with a single stick per spot was the only real problem there and trapping animals in actually constructed enclosures(even if for some reason we make it out of kilns or piles of wood or boats because why the hell not?) has been a hunting tactic humans have used longer than we have recorded history anyway.
Besides when Coles isn't busy reaming you he's actually a pretty cool guy. You were just on the wrong end of the pointy stick this time.
Besides when Coles isn't busy reaming you he's actually a pretty cool guy. You were just on the wrong end of the pointy stick this time.
"I have no idea who
you are, but I
thank you for
arousing me."
you are, but I
thank you for
arousing me."
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Archiplex
- Posts: 1362
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- Location: In the midst of the stars and skies
Re: Base Destruction [Video]
sabinati wrote:obviously the game has to have mechanics that support the ability of the player to carry out justice though, so it has to be designed and implemented by the devs.Archiplex wrote: Griefing should be something handled by the players, not the devs
Yeah, that's my point- I just mean that the dev's shouldn't make it impossible or actively fight against it (Including the LoS hanging of Frost, they should never outright overrule it)
Queen of a cold, dead land. Caretaker of the sprucecaps.