Game Development: World 14

Announcements about major changes in Haven & Hearth.
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loftar
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Re: Game Development: World 14

Post by loftar »

donatas081294 wrote:Will world 14 have the largest ever recorded number of players?
Somewhat doubtful. W11 had 1,680 at its peak, and while we were extremely close to hitting 1,600, the server crashed right on the cusp of it, and the numbers haven't quite recovered to that level since. It did beat W13 by a fair margin, however!
draguslayer wrote:Are there vortexes in world? or they will spawn later?
There should be vortices in the world already.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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HarryDresden
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Re: Game Development: World 14

Post by HarryDresden »

Welcome back and congrats to the new world. I'll probably hop on for a little while and check it out, there's so much new stuff, it's amazing what all you guys have added.
Yes, I am a Wizard.
loftar wrote: bear fruit is not something I can predict,.
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Xoatl
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Joined: Sun Jan 30, 2011 9:54 pm

Re: Game Development: World 14

Post by Xoatl »

Xoatl wrote:
loftar wrote:
Xoatl wrote:This seems to have worked but I dont know what exactly fixed it. I was mainly focusing on the opengl and multidisplay options fyi.
Huh, I would've thought it was driver dependent, so that's interesting to know. Would be even more interesting to know what caused it.
No clue but changing java.exe settings to integrated graphics + changing multi display/opengl for global settings to the following fixed my issue
Oops forgot the attachement also this fix worked for the friend too.
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Oddity
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Re: Game Development: World 14

Post by Oddity »

aren't dream catchers supposed to be 20 minutes? I've been waiting over half an hour for this damn thing
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VDZ
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Re: Game Development: World 14

Post by VDZ »

Oddity wrote:aren't dream catchers supposed to be 20 minutes? I've been waiting over half an hour for this damn thing
I had the same issue, and I'm fairly sure I've had it before as well. I think they spawn once per hour now and the wiki is just out of date. (I've harvested multiple dreams now, but certainly not at a rate of one per 20 minutes.)
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tyrtix
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Re: Game Development: World 14

Post by tyrtix »

VDZ wrote:
Oddity wrote:aren't dream catchers supposed to be 20 minutes? I've been waiting over half an hour for this damn thing
I had the same issue, and I'm fairly sure I've had it before as well. I think they spawn once per hour now and the wiki is just out of date. (I've harvested multiple dreams now, but certainly not at a rate of one per 20 minutes.)
have you shaken them a bit? maybe some dust...
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LtTurtleshot
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Re: Game Development: World 14

Post by LtTurtleshot »

tyrtix wrote:
VDZ wrote:
Oddity wrote:aren't dream catchers supposed to be 20 minutes? I've been waiting over half an hour for this damn thing
I had the same issue, and I'm fairly sure I've had it before as well. I think they spawn once per hour now and the wiki is just out of date. (I've harvested multiple dreams now, but certainly not at a rate of one per 20 minutes.)
have you shaken them a bit? maybe some dust...
Most likely random tick like trees for their ressources. I have a fewclined up and some have 2 aome have 1 and some have 0 after an hour.
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Sevenless
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Re: Game Development: World 14

Post by Sevenless »

Oddity wrote:aren't dream catchers supposed to be 20 minutes? I've been waiting over half an hour for this damn thing
Subject to server "magic", so it's randomish. Usually 15-60minutes in my experience.
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ULGMsean
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Re: Game Development: World 14

Post by ULGMsean »

Thanks for bringing back the thicket feels, this shit lags the hell out of me :D
Good thing I am in ender, hiding trees would also hides all the reeds.

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kirion
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Re: Game Development: World 14

Post by kirion »

Holy mother of reeds

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