I am just hoping for monoquality,
the only good i an see from triquality is if a server was years old, with a huge population , with many of the same items avail all over. it could be a way to really specialize whatever trade good you manufactured, to set you apart from the competition.
however, with no magic artificial trade center , i dont think any one market is flooded with 20 of the same things.
I am a hermit nub who just started portico'ing to sevilla in the last month, so what do i know, but it seems like no one like tri-quality.
Probably late now anyhow, these decisions were probably already made.
fingers crossed...Monoquality FTW!!!
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Jacobian123
- Posts: 1311
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Re: Prelude: Happy New World!
Single quality system confirmed by jorb in his recent stream, for those of you who didn't watch it.
W3-W8 - Hermit
W9 - (Ex)-Leader of Vidarrheim

W9 - (Ex)-Leader of Vidarrheim
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nico94
- Posts: 2
- Joined: Wed Dec 02, 2015 1:55 pm
Re: Prelude: Happy New World!
Hi all guys we r 2 to 4 italian players who just started over again not much before the server restart so we would like to grab the occasion in order to tell all of you that we would like to join a village or create a new one with people from all around the world in order to have a more immersive gameplay sharing knowledge and time to achieve above the average results.
We played
W5 New Brodgar
W8 Village The Skull
W9 Village Genesis Realm Dis
here some screenshot
We played
W5 New Brodgar
W8 Village The Skull
W9 Village Genesis Realm Dis
here some screenshot
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Jacobian123
- Posts: 1311
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- Location: The Inn of Brodgar
Re: Prelude: Happy New World!
printscreen is something you might want to use in future for taking screenshots.
W3-W8 - Hermit
W9 - (Ex)-Leader of Vidarrheim

W9 - (Ex)-Leader of Vidarrheim
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nico94
- Posts: 2
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Re: Prelude: Happy New World!
does it make it 256kb large without shrinking?
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Jacobian123
- Posts: 1311
- Joined: Sat May 08, 2010 4:41 am
- Location: The Inn of Brodgar
Re: Prelude: Happy New World!
no, that being said I just normally upload to another site and [img] tag it that way.nico94 wrote:does it make it 256kb large without shrinking?
usually I go printscreen > bring it up in some editor > crop or resize > upload to imgur or similar site
then just copy the image address and paste it in the img /img tags
profit
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W9 - (Ex)-Leader of Vidarrheim

W9 - (Ex)-Leader of Vidarrheim
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wafflecat
- Posts: 260
- Joined: Thu Dec 15, 2011 7:46 pm
Re: Prelude: Happy New World!
Or use a software like Gyazo. It lets you snap an area you mark on the screen and auto uploads the image. Pretty neat.Jacobian123 wrote:no, that being said I just normally upload to another site and [img] tag it that way.nico94 wrote:does it make it 256kb large without shrinking?
usually I go printscreen > bring it up in some editor > crop or resize > upload to imgur or similar site
then just copy the image address and paste it in the img /img tags
profit
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Prelude: Happy New World!
It's also confirmed in this first post for those that didn't bother reading it. Sorry for the snark, but....Jacobian123 wrote:Single quality system confirmed by jorb in his recent stream, for those of you who didn't watch it.
@Maths: I personally would rather see a natural logarithmic scale myself, as it can benefit early gains a bit more and the later gains are much smaller percentages with a natural cap that the multiplier just won't cross no matter how far to infinity you push. Might screw with the rest of the math too much.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Jacobian123
- Posts: 1311
- Joined: Sat May 08, 2010 4:41 am
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Re: Prelude: Happy New World!
He specifically said "strongly considering," not outright confirming it.MagicManICT wrote:It's also confirmed in this first post for those that didn't bother reading it. Sorry for the snark, but....Jacobian123 wrote:Single quality system confirmed by jorb in his recent stream, for those of you who didn't watch it.![]()
@Maths: I personally would rather see a natural logarithmic scale myself, as it can benefit early gains a bit more and the later gains are much smaller percentages with a natural cap that the multiplier just won't cross no matter how far to infinity you push. Might screw with the rest of the math too much.
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W9 - (Ex)-Leader of Vidarrheim

W9 - (Ex)-Leader of Vidarrheim
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MagicManICT
- Posts: 18435
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Re: Prelude: Happy New World!
Ok, I stand corrected. Apologies. 
Maybe it was elsewhere I saw something about it. I'm going to quit posting now before I chew my foot off.
Maybe it was elsewhere I saw something about it. I'm going to quit posting now before I chew my foot off.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.