Game Development: Strange Crown

Announcements about major changes in Haven & Hearth.
User avatar
springyb
Posts: 695
Joined: Wed Feb 03, 2010 11:39 am

Re: Game Development: Strange Crown

Post by springyb »

Have you guys ever considered banning the entire player base and starting over?
UniqueLemming
Posts: 3
Joined: Tue Aug 02, 2016 11:46 pm

Re: Game Development: Strange Crown

Post by UniqueLemming »

So, you've made it impossible to build roads effectively for no reason as far as I can tell. It is important to be able to click around trees/boulders/ridges. I doubt anyone asked for this "fix". Please please revert this change.
User avatar
lupa737
Posts: 19
Joined: Sat Mar 02, 2019 3:38 am
Location: stuck in hole

Re: Game Development: Strange Crown

Post by lupa737 »

"Disgusting Tapeworm" or as I call it: new friend :D
*:・゚☆✧ *:・゚☆✧I eat Bugs*:・゚☆✧ ☾*:・゚☆✧
dannyboy
Posts: 6
Joined: Sat Sep 24, 2022 12:42 pm

Re: Game Development: Strange Crown

Post by dannyboy »

springyb wrote:Have you guys ever considered banning the entire player base and starting over?
+1
Great idea. You have my support.
User avatar
Schattengaenger
Posts: 290
Joined: Sat Dec 27, 2014 10:49 am

Re: Game Development: Strange Crown

Post by Schattengaenger »

jorb wrote:We've been developing, and here's what's new.

Key Fixes
-----------------------
  • Made some changes to the terraforming logic as it relates to "Embankment Scaffold"s, allowing a ridge on one side to count as a scaffolding, hopefully allowing for the construction of ridges at 90° inner corner angles.
Enjoy!
I don't know what it is, but placing two rows of embankments offset by one next to each other, won't let you add soil to the corner where the two rows meet. Roughtly illustrated below. The point connecting the ends of the rows (the bold X's) is the problem.

OOOOOOOOOOOOOOOO
OOOOOOOXXXXXXXXXX
XXXXXXXXOOOOOOOOO
OOOOOOOOOOOOOOOO

Return to “Announcements”