J&L I'm really glad you read the arguments in previous topic (even when it was full of shitposting too) and changed your mind. Those changes are great, can't wait for W16.
PS. +1 for Valve hat.
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SnuggleSnail
- Posts: 3616
- Joined: Sat Oct 12, 2013 4:04 pm
Re: Game Development: World 16, with Steam
If trying very hard to not overfill your bar ends up feeling mandatory that mightn't be super fun, even if still a huge improvement over the old system.loftar wrote:There is not, but I'm not sure I mind the fact that some foods are just for big guys. Standing to be convinced otherwise, though.
Personally, I would prefer the hunger gain be attached to FEPs the character actually gained excluding overfill - this would be an indirect nerf to truffles/pepper/table -hunger%. The difference might be small enough to not matter though, hard to tell before actually using the system extensively. Might still leave situations where gaining the wrong stat, or non+2s feels bad too, but asking for that to change might be a bit much
FR this is a one of the best changes in years from my perspective, this one thing will probably extend the amount of time I play W16 by hundreds of hours. Thanks.
Last edited by SnuggleSnail on Mon Sep 30, 2024 10:55 pm, edited 1 time in total.
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
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Pucini007
- Posts: 10
- Joined: Mon Dec 26, 2016 10:45 am
Re: Game Development: World 16, with Steam
Is it possible to add to the equipment its base heaviness mainly of metal or material that weighs a lot to limit the running speed which will cause the pros and cons of the entire complete equipment of Steel at the expense of the running speed, it could scale with agility. Fights will now have an additional option to thoughtfully dress in whether light or heavy equipment. Fights can be more interesting as well as to limit the change of equipment during the fight if you are attacked automatically blocks your slots with the exchange of equipment. Characters / individuals dressed in a spruce set have a greater advantage to escape from a heavily armored enemy.
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strpk0
- Posts: 1244
- Joined: Sat Sep 03, 2011 11:44 pm
Re: Game Development: World 16, with Steam
noPucini007 wrote:Is it possible to add to the equipment its base heaviness mainly of metal or material that weighs a lot to limit the running speed which will cause the pros and cons of the entire complete equipment of Steel at the expense of the running speed, it could scale with agility. Fights will now have an additional option to thoughtfully dress in whether light or heavy equipment. Fights can be more interesting as well as to limit the change of equipment during the fight if you are attacked automatically blocks your slots with the exchange of equipment. Characters / individuals dressed in a spruce set have a greater advantage to escape from a heavily armored enemy.
Granger wrote:Fuck off, please go grow yourself some decency.
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Audiosmurf
- Posts: 2944
- Joined: Fri Jul 02, 2010 9:00 pm
- Location: Ice Hell
Re: Game Development: World 16, with Steam
Nettle clothes should decrease movespeed because itchy
jorb wrote:Audiosmurf isisis a fantastic poster/geniusracist and hisa meat/intellect is hugehomosexual
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Game Development: World 16, with Steam
Clearly they should increase movement speed because you can't stand still in them. Way to out yourself as an absolute game design noob. Leave these things to the pros.Audiosmurf wrote:Nettle clothes should decrease movespeed because itchy
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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strpk0
- Posts: 1244
- Joined: Sat Sep 03, 2011 11:44 pm
Re: Game Development: World 16, with Steam
step on an anthill as a temporary speed boostloftar wrote:Clearly they should increase movement speed because you can't stand still in them. Way to out yourself as an absolute game design noob. Leave these things to the pros.Audiosmurf wrote:Nettle clothes should decrease movespeed because itchy
Granger wrote:Fuck off, please go grow yourself some decency.
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jaylon007
- Posts: 4
- Joined: Fri Jan 20, 2012 10:56 pm
Re: Game Development: World 16, with Steam
fuck everyone else i just want more drip. dye able clothes when?
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Audiosmurf
- Posts: 2944
- Joined: Fri Jul 02, 2010 9:00 pm
- Location: Ice Hell
Re: Game Development: World 16, with Steam
What about a movespeed boost when you get aggro'd by a bear or something because your hearth nigga is like aaaaahhhhhhh!!!
jorb wrote:Audiosmurf isisis a fantastic poster/geniusracist and hisa meat/intellect is hugehomosexual
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WowGain
- Posts: 1097
- Joined: Fri Mar 07, 2014 2:09 am
Re: Game Development: World 16, with Steam
this shit is how some games legitimately pop offPills wrote:No joke, you should actually do this, although don't call it valve because y'know, copyright. But give it as a free hat to anybody who logs in via steam. You will get more steam algorithm magic invisible points for the engagement of installs & runsstrpk0 wrote:also this, do not forget the valve hatabt79 wrote:celebratory “Valve coming out of the back of your head” hat when???
W7 Hermit, Honorary Ruskie
W8 Hermit - W10 Hermit - W12 Hermit
W13 Oppidian, Lawspeaker of Duckshead Bay, Straumfjord
W14 Oppidian, Aldermann of Aldorice Reodcomba, Duke of Eirinsk, Count of Sasheim
W15 Oppidian, Vanguard of the Wowgangers
W16 Oppidian, Sheriff of Yurhaven
discord: wowgain
W8 Hermit - W10 Hermit - W12 Hermit
W13 Oppidian, Lawspeaker of Duckshead Bay, Straumfjord
W14 Oppidian, Aldermann of Aldorice Reodcomba, Duke of Eirinsk, Count of Sasheim
W15 Oppidian, Vanguard of the Wowgangers
W16 Oppidian, Sheriff of Yurhaven
discord: wowgain
