The existence of knockout protection clearly defines that this "mechanic" is not intended.linkfanpc wrote:i'm pretty sure i already explained to you in another thread that that is an intended mechanic and not a malfunction. disliking that is fine (albeit against the game's ideology but w/e) but willingly lying and claiming it's a fault of the game is loser behavior.Zephroze wrote:We gonna do anything about the ability to cause so much injury in one hit that it bypasses death protection and kills people? It's the reason I cannot recommend the game to less hardcore players.
Losing your gear, not fun but recoverable.
Losing your character because the opt-in permadeath mechanics malfunction? Can't sell that to anybody.
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Zephroze
- Posts: 243
- Joined: Wed Jan 23, 2019 10:48 pm
Re: Game Development: Duckwall
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linkfanpc
- Posts: 2415
- Joined: Wed Aug 05, 2015 7:07 pm
Re: Game Development: Duckwall
no, the existence of knockout protection acts as the balance for the murder mechanic. knockout protection serves to force you to strengthen yourself and use some strategy before you're allowed to murder someone, while allowing the defender to protect themselves from murder by also spending time to strengthen themself.Zephroze wrote: The existence of knockout protection clearly defines that this "mechanic" is not intended.
the argument that knockout protection is "proof" this is an oversight is the same as saying the health system "proves" death itself is a bug, because why allow me to take hits without dying unless dying is unintended?
conversely, the existence of Murderous Rage proves i'm right and it's intended. if you'd like to argue otherwise, i compel you, explain to me what purpose MURDERous Rage serves in your "correct" system if not allowing murder?
you won't reply though, because pedophiles infamously don't know how to argue.

jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.
randomtelelocxyz wrote:want wish to jorb stop loving gayanal porn
Archipenos wrote:Irl if someone kills me, if I want to burn their house down, nothing but fear of the law or reprisal or my own moral compass stops me.
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MightySheep
- Posts: 2534
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Re: Game Development: Duckwall
that thing when u hover over thingwall to show timer should work for world resources too