Game Development: Winged Mannequin

Announcements about major changes in Haven & Hearth.

Game Development: Winged Mannequin

Postby jorb » Thu Jun 29, 2017 12:06 am

Image

We've been developing, and here's what's new.

Back from a bit of a vacation, and we decided to keep working the equipment theme.

New Implementations
-----------------------
  • Added "Mannequin". The mannequin is a wooden doll with an equipment screen, which can be dressed up and positioned so as display and show off your best bling and snazziest swag!
  • Added "Hussar's Wings", armor, agility, and badass booster which can be equipped either in the cape or backpack slot. Suggested here.
  • Added "Butter Porridge", food. Suggested here.

Key Fixes
-----------------------
  • Fixed the bug by which items from destroyed containers/corpses/whatnot would sometimes scatter to the black void indoors. Reported here, here, and here.

Small Fixes
-----------------------
  • White pigment now specifically requires wheat, rather than barley, flour. Reported here.
  • Wheat flour now has its own graphical resources -- A pox on your houses. Reported here.
  • Hopped-up Conecow now better. Reported here.
  • Added input type to mole paw. Reported here.
  • Fixed an issue with not being able to place small gates under some circumstances.
  • Made it so that raided anthills have no bounding box. Fixing this.
  • Fixed a wardrobe bug by which it was impossible to click equipment slots to unequip from them.
  • Fixed a bug, also reported here by which you couldn't lift vehicles without theft -- rowboat, wheelbarrow -- even if you were their last owner.
  • Fixed a bug with wheelbarrows by which they would continue to move after picking up a stockpile.
  • Fixed a very obscure client bug by which the client would crash when derping about with realms.
  • Fixed a bug with the display of the relative coordinate system.
  • Added a terrain object to swan feathers.
  • Head of Lettuce now gives as much fodder whole as in parts. Reported here.
  • Most fish now give food satiations for fish. Reported here.
  • Fixed a graphical bug with the seer's bowl, as reported here.
  • Fixed a bug by which caveins could resurrect dead animals. Reported here.
  • Added an error message when trying to leash an owned horse. Reported here.
  • Fixed a bug by which vehicles could become possessed by wicked demons.
  • Grinding in a quern should now stop if you run out of space to place. Reported here.
  • Fixed a bug by which you couldn't right-click a wagon while already mounted. Game now 10x more playable. Reported here.
  • Added auto-drinking to crafting, digging sand, and using wrecking ball. Reported here and here.
  • Quality on keys no longer relevant for numen quests. Reported here.
  • Curding tubs should no longer stop producing curds below 0.1l of rennet. Reported here.
  • Added a button to "Empty" barrels, cisterns, and granaries.
  • Fixed a bug by which "Craft All":ing while already "Craft":ing, would still imply only crafting once. Reported here.
  • Should now be possible to withdraw water from chicken coops. Reported here.
  • Mother of Pearl can be hung on walls. Suggested here.

In the Pipe
-----------------------
  • The main focus is the client rendering rewrite.
  • Time to... like us on Facebook?
  • We have developed some potentially interesting plans to hopefully deepen the quest and end-games a fair amount. Hope to be able to set that in motion before too long!

Enjoy!
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Re: Game Development: Winged Mannequin

Postby Gensokyo » Thu Jun 29, 2017 12:08 am

fuggen sprucecap
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Re: Game Development: Winged Mannequin

Postby Massa » Thu Jun 29, 2017 12:09 am

wew
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farts
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Re: Game Development: Winged Mannequin

Postby ChildhoodObesity » Thu Jun 29, 2017 12:09 am

hellya boi
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https://vimeo.com/216794060 <----- (me) (hatguy)
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Re: Game Development: Winged Mannequin

Postby BMT » Thu Jun 29, 2017 12:09 am

Those wings.
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Re: Game Development: Winged Mannequin

Postby blank » Thu Jun 29, 2017 12:10 am

flying confirmed yet?
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Re: Game Development: Winged Mannequin

Postby Gensokyo » Thu Jun 29, 2017 12:15 am

oh lord
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Re: Game Development: Winged Mannequin

Postby DaniAngione » Thu Jun 29, 2017 12:15 am

Thanks for the update! Love the wings!

jorb wrote:
  • Fixed a bug by which vehicles could become possessed by wicked demons.


And not demons, man...
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Re: Game Development: Winged Mannequin

Postby Redlaw » Thu Jun 29, 2017 12:16 am

This looks good.
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Re: Game Development: Winged Mannequin

Postby Bulwonator » Thu Jun 29, 2017 12:17 am

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WOW POLISH WINGED HUSSARS THATS SO COOL

BÓG HONOR OJCZYZNA
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