Are beehives functioning properly?

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Are beehives functioning properly?

Postby Sevenless » Wed Sep 30, 2015 8:24 pm

Thinking back to it, carrots took 24hrs before beehives, and they still seem to be taking 24 hours.

Does anyone have any evidence that beehives are working for anything?
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Re: Are beehives functioning properly?

Postby nekomarisa » Thu Oct 01, 2015 12:24 am

I could swear that beehives actually did work for a while. Barley only took 24 hours to grow once, with hives.

Now it's much longer.
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Re: Are beehives functioning properly?

Postby Uriel_Ventris » Thu Oct 01, 2015 12:27 am

Sometimes i see some plants growing faster than others, i dont know if its for the beehives o simply randomness.
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Re: Are beehives functioning properly?

Postby satinembers » Thu Oct 01, 2015 12:38 am

Yeah I'm a little confused about beehives. Jorb wrote here http://www.havenandhearth.com/forum/viewtopic.php?p=556285#p556285
jorb wrote:Each time a crop increases a growth stage it checks for a beehive. If it finds one that beehive ticks up +1 (burst/use/call it what you want), and the time toward the next growth stage is reduced for the crop in question. If the beehive has been used 50 times it cannot be used again until it has regenerated. It regenerates on average 6 uses per hour.


So it would seem that having more beehives depending on the amount of crop squares you have would be most beneficial except it's possibly bugged if two radii overlap, causing them not to work at all. There is also some RNG in plant times for when they finish.
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Re: Are beehives functioning properly?

Postby camobeast » Thu Oct 01, 2015 3:05 am

i have wondered this also we have just built enough bee hives to keep our farm all boosted, aka at a rough estimate one beehive for every 50 crops, it will probably need more for some crops and less for others given the variable time it takes for the crops to grow up in "stages" all beehives do appear to be gathering honey so i think they are working, im hoping that the coding is such that if one beehive has reached its maximum usages that it will check another for available charges instead of not being boosted
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Re: Are beehives functioning properly?

Postby val » Thu Oct 01, 2015 3:16 am

As far as I know the timeline went like this:

1. Beehive wax and honey was suffering some bug which plummeted the quality down to zero, and they were having problems if there was more than one beehive covering the radius of a crop.

2. Patch was done, you had to rebuild your beehives, however they made it so multiple beehives accelerated the same crop tiles, so crops were growing at 2-10 times their default speed.

3. That was then patched and everything is working fine in theory. Except I'm now finding the crops to be rather slow, close to default speed it feels like.

It could be that some crops, specifically barley, isn't being effected by beehives. Even with the multiplication bug I don't have an excess of flour compared to some of my other crops. It seems to be growing close to the speed of my pumpkins which doesn't seem right.
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Re: Are beehives functioning properly?

Postby MagicManICT » Thu Oct 01, 2015 4:25 am

val wrote:It could be that some crops, specifically barley, isn't being effected by beehives.


Could be... viewtopic.php?f=47&t=43543&hilit=barley+beehive#p566939
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Re: Are beehives functioning properly?

Postby val » Thu Oct 01, 2015 5:21 am

What's funny is the quality of my wax near my flax and barley is coming out the same q as those crops, even if jorb is saying they are unaffected by beehives, beehives are affected by them.
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Re: Are beehives functioning properly?

Postby karmov » Thu Oct 01, 2015 12:25 pm

Ok, so I've been reading a lot about beehives lately and I'm left a little confused. I've read Jorb's post about the 60 charges. But I also read somewhere that if you put two beehives within each other's range, one of them will do nothing. Does that mean we're left with tiny gardens around a beehive that have a lot of spacing in between? Or do the charges work if they're next to each other but not something else like honey or wax? I'm getting pretty confused about it all.
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Re: Are beehives functioning properly?

Postby Sevenless » Thu Oct 01, 2015 2:56 pm

Image

I answered my own question in the end. The big difference is that they don't work like legacy bee hives. The speed up is much smaller than it was before. It used to do something like reduce growing time to 1/3 the unboosted speed. Now I'd say it's maybe reducing it to 2/3?

For short crops (carrots) you're still only going to get about one harvest a day assuming you're not an automaton. But for longer crops you should be able to shave off a day from the harvest cycle.
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