Publicly browsable morgue, and pasturing

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Publicly browsable morgue, and pasturing

Postby razfen » Mon Oct 30, 2017 8:12 pm

It's a common theme in the Moot to argue about who killed who, how many times, and how did those kills happen. It'd be cool to log deaths and make them publicly searchable, to allow us to see the dead character's stats, gear at the moment of death, the wounds, etc.

A similar feature is already existent in Eve online, for the same purpose, as proof of kills.


EDIT: Also pasturing!
What this would mean:
Grazing animals will now prefer to graze instead of consume trough fodder, only suffering quality reduction if they haven't been fed regularly. Basically you'd have to take grazing animals OUTSIDE, TO UNCLAIMED LAND, and keep the animals together in a herd while they eat, for example, for roughly 30-60 minutes every second day. The bigger the herd, the more difficult to keep it together, they'll stray away, requiring more people to safeguard the herd, therefore providing a soft limit to how much animals you can maintain if there's some kind of penalty to the herd animals running away, and also providing an opportunity to go outside of your palisade, and incentive to steal the herd animals by raiders. A new engaging way of handling animals.
Last edited by razfen on Mon Oct 30, 2017 8:21 pm, edited 2 times in total.
MagicManICT wrote:Not really any purpose of this thread other than to get a simple answer that some of you special children don't seem to know how to give. Everyone's got to be a fukkin comedian....
User avatar
razfen
 
Posts: 298
Joined: Sun Mar 24, 2013 10:49 pm

Re: Publicly browsable morgue

Postby DreadDawson » Mon Oct 30, 2017 8:14 pm

You'd mostly see a lot of creedo related suicides by swimming
User avatar
DreadDawson
 
Posts: 229
Joined: Thu Dec 22, 2016 8:04 am
Location: Somewhere over the rainbow...

Re: Publicly browsable morgue, and pasturing

Postby DDDsDD999 » Mon Oct 30, 2017 8:38 pm

Feeding animals isn't a problem, it's the actual managing them that is a pain. Being able to set a fenced in area as a pasture, seeing a list of the animals, and being able to mark them would be amazing.
Image
Image
Image
Image
Image
Jorb, you're literally hitler.
User avatar
DDDsDD999
 
Posts: 4826
Joined: Fri Jul 02, 2010 12:31 am

Re: Publicly browsable morgue, and pasturing

Postby svino » Mon Oct 30, 2017 9:01 pm

razfen wrote:
Grazing animals will now prefer to graze instead of consume trough fodder, only suffering quality reduction if they haven't been fed regularly. Basically you'd have to take grazing animals OUTSIDE, TO UNCLAIMED LAND, and keep the animals together in a herd while they eat, for example, for roughly 30-60 minutes every second day. The bigger the herd, the more difficult to keep it together, they'll stray away, requiring more people to safeguard the herd, therefore providing a soft limit to how much animals you can maintain if there's some kind of penalty to the herd animals running away, and also providing an opportunity to go outside of your palisade, and incentive to steal the herd animals by raiders. A new engaging way of handling animals.


This is what the game would be like if Satan was in charge of gameplay. Please do not let jorb read this suggestion
User avatar
svino
 
Posts: 254
Joined: Mon Jun 06, 2011 4:09 am

Re: Publicly browsable morgue, and pasturing

Postby spawningmink » Tue Oct 31, 2017 12:33 am

this is a shitty idea, most factions dont want people knowing who died and the stats/ql of the gear



https://www.youtube.com/watch?v=OUwauaE ... E0zEE&t=84
ChildhoodObossite wrote:I actually lowkey admire Frosty, sometimes he can be a really cool guy

spawningmink
Under curfew
 
Posts: 2630
Joined: Wed Mar 26, 2014 7:19 pm


Return to Critique & Ideas

Who is online

Users browsing this forum: Google [Bot], rainboweye and 2 guests