You just need to do like the rest of us and search the known map. If you can't find yourself, it could be that your area isn't on the map yet. Get either Ender's, Arksu's, or Gilbertus's client. All of them save map data that can be uploaded. There's utilities that can take the saved map data and stitch it together into your own regional map. You can also be a help to everyone else and upload the data for the big world map.Sataris wrote: I would like to know my position on the map, but he did not find (a very large map)
Please can indicate my position on the map?
World 6 Mapping
Moderator: Phades
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: World 6 Mapping
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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algeralith
- Posts: 335
- Joined: Tue Mar 16, 2010 2:26 am
Re: World 6 Mapping
I did say the map won't be processing untill I finished a few changes to the processor. Still working on those changes currently (busy weekend).
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UberTheNoob
- Posts: 103
- Joined: Sun Dec 05, 2010 4:21 am
- Location: GA
Re: World 6 Mapping
Skyrim sure takes up a lot of time XDalgeralith wrote: (busy weekend).
Oh! how did i get here?
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algeralith
- Posts: 335
- Joined: Tue Mar 16, 2010 2:26 am
Re: World 6 Mapping
Skyrim destroyed my video card =[ (need to buy a new one now)UberTheNoob wrote: Skyrim sure takes up a lot of time XD
Before I turn back on processing, I'm looking for mismatched map areas, send me a pm if you find any.
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mvgulik
- Posts: 4102
- Joined: Fri May 21, 2010 2:29 am
Re: World 6 Mapping
Do you have some merged SG's for download ?.. Would make is easier to automate is on the user side. (instead of eyeballing the map, or building(ripp) a full map from map-browser.)
http://algeralith.info/HavenMap/?x=-134 ... .29&zoom=6 ... map-part outside word boundary.
http://algeralith.info/HavenMap/?x=-134 ... .29&zoom=6 ... map-part outside word boundary.
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ArvinJA
- Posts: 1255
- Joined: Sun Mar 20, 2011 1:02 pm
- Location: Sweden
Re: World 6 Mapping
Maybe it was a good choice for me not to play it then? Seeing as my top video card can get very hot (90 deg+ C), really need a better case.algeralith wrote:Skyrim destroyed my video card =[ (need to buy a new one now)UberTheNoob wrote: Skyrim sure takes up a lot of time XD
Before I turn back on processing, I'm looking for mismatched map areas, send me a pm if you find any.
The low life has lost its appeal
And I'm tired of walking these streets
To a room with its cupboards bare
And I'm tired of walking these streets
To a room with its cupboards bare
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algeralith
- Posts: 335
- Joined: Tue Mar 16, 2010 2:26 am
Re: World 6 Mapping
I sent all the uploads through, it added about 10,000 tiles.
I'll fix any artificating when I get a chance, just pm me them.
Hoping to introduce some new changes tomorrow (We'll see)
I'll fix any artificating when I get a chance, just pm me them.
Hoping to introduce some new changes tomorrow (We'll see)
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LOMS
- Posts: 27
- Joined: Mon Feb 22, 2010 11:43 am
Re: World 6 Mapping
Found a problem here.
http://algeralith.info/HavenMap/?x=40.9 ... .42&zoom=8
Or am I the only one who see wrong pattern instead the mountain?
http://algeralith.info/HavenMap/?x=40.9 ... .42&zoom=8
Or am I the only one who see wrong pattern instead the mountain?
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: World 6 Mapping
Nope. That's a big chunk of FUBAR.LOMS wrote:Found a problem here.
http://algeralith.info/HavenMap/?x=40.9 ... .42&zoom=8
Or am I the only one who see wrong pattern instead the mountain?
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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mvgulik
- Posts: 4102
- Joined: Fri May 21, 2010 2:29 am
Re: World 6 Mapping
Already reported. (PM)LOMS wrote:Found a problem here.
http://algeralith.info/HavenMap/?x=40.9 ... .42&zoom=8
Or am I the only one who see wrong pattern instead the mountain?
Known map artifact locations. (aka: will be fixed in due time.)
- Including a lesser map issue. ( http://algeralith.info/HavenMap/?x=108. ... .75&zoom=9 )
- Little outside map boundary area. ( http://algeralith.info/HavenMap/?x=-138 ... .35&zoom=7 )
- Big FUBAR area